示例#1
0
 void btnTrnAddLayer_Click(object sender, EventArgs e)
 {
     if (m_brush.target == ETrnBurshTarget.Alphamap)
     {
         EditorMain.TerrainSplattingLayerForm dlg = new EditorMain.TerrainSplattingLayerForm();
         dlg.LayerApplied += new EventHandler(layerDialog_Add);
         dlg.Show(this);
     }
     else if (m_brush.target == ETrnBurshTarget.Decomap)
     {
         NTerrainEditor trnEd = NLevelEditorEngine.Instance.TerrainEd;
         if (trnEd.Empty())
         {
             NexusEditor.Program.ShowError("当前地形编辑器没有绑定对象.");
             return;
         }
         using (CreateDecoLayerDialog dlg = new CreateDecoLayerDialog())
         {
             dlg.Text = "加载材质 ...";
             if (dlg.ShowDialog(this) == DialogResult.OK)
             {
                 NTerrainDecoLayer layer = trnEd.GetTerrainBinded().GetDeco().AddLayer(dlg.LayerType, dlg.GridSize);
                 if (layer != null)
                 {
                     layer.Name = dlg.LayerName;
                     this.listViewTrnTarget.Items.Add(layer.Name, "NoTexture").Tag = layer;
                 }
             }
         }
     }
 }
示例#2
0
        void layerDialog_Update(object sender, EventArgs e)
        {
            NTerrainEditor trnEd = NLevelEditorEngine.Instance.TerrainEd;

            if (trnEd.Empty())
            {
                NexusEditor.Program.ShowError("当前地形编辑器没有绑定对象.");
                return;
            }

            EditorMain.TerrainSplattingLayerForm dlg = sender as EditorMain.TerrainSplattingLayerForm;
            EditorMain.NETerrainTextureLayerProp ld  = dlg.Data;

            if (!ld.TextureRes.IsValid())
            {
                NexusEditor.Program.ShowError("更新图层失败:图层贴图路径为空.");
                return;
            }

            try
            {
                NTerrainMtlSetup mtl = trnEd.GetMaterial();
                mtl.SetLayerData(dlg.LayerIndex, ld.data);
                this.BuildTargetList();
            }
            catch (System.Exception ex)
            {
                NexusEditor.Program.ShowException(ex, "地形材质图层更新失败!");
            }
        }
示例#3
0
        /// <summary>
        /// 双击List,显示Height Map, Alpha Map, Deco Layer,Navigation Map属性, 可编辑它们
        /// </summary>
        private void listViewTrnTarget_DoubleClick(object sender, EventArgs e)
        {
            UpdateBrush();

            switch (m_brush.target)
            {
            case ETrnBurshTarget.Heightmap:
                MessageBox.Show("TODO : Show Heightmap");
                break;

            case ETrnBurshTarget.Alphamap:
            {
                EditorMain.TerrainSplattingLayerForm dlg = new EditorMain.TerrainSplattingLayerForm();
                dlg.LayerApplied += new EventHandler(layerDialog_Update);
                dlg.Show(this);
                dlg.BindLayer(m_brush.targetIndex);
            }
            break;

            case ETrnBurshTarget.Decomap:
                NTerrainDecoLayer layer = this.listViewTrnTarget.SelectedItems[0].Tag as NTerrainDecoLayer;
                if (layer == null)
                {
                    break;
                }
                TerrainDecoLayerProperty tdp = new TerrainDecoLayerProperty();
                tdp.PropertyView.SelectedObject = layer;
                tdp.Show(this);
                this.listViewTrnTarget.SelectedItems[0].Text = layer.Name;
                break;

            case ETrnBurshTarget.NavigationMap:
            case ETrnBurshTarget.WalkableMap:
                // 显示导航图属性对话框
                NavigationMapDlg navDesc = new NavigationMapDlg();
                navDesc.Show();
                break;
            }
        }