示例#1
0
 private void OnPlayerFinishTravel(DoubleAnimationInfo info)
 {
     var player = (Player)info.Object;
       player.State = PlayerState.FinishedTraveling;
 }
示例#2
0
 private void AfterDarkAnimation(DoubleAnimationInfo animation)
 {
     animator.PropertyTo(animation.Object, "HighlightOpacity", 1, 0.5);
 }
示例#3
0
        protected void animator_PreyRespawn(DoubleAnimationInfo info)
        {
            var infoPlayer = (Player)info.Object;

              lock (respawnQueue)
              {
            respawnQueue.Enqueue(infoPlayer);
              }
        }