/// <summary> /// Raises the <see cref="SelectedItemChanged"/> event. /// </summary> /// <param name="e">The <see cref="SelectedItemEventArgs"/> describing the event arguments.</param> protected void OnSelectedItemChanged(SelectedItemEventArgs e) { SelectedItemChanged(this, e); }
/// <summary> /// Handles the <see cref="GameModeListView.SelectedItemChanged"/> event of the game mode /// selection box. /// </summary> /// <remarks> /// This changes the icon to refect the currently selected game mode. /// </remarks> /// <param name="sender">The object that raised the event.</param> /// <param name="e">An <see cref="SelectedItemEventArgs"/> describing the event arguments.</param> private void glvGameMode_SelectedItemChanged(object sender, SelectedItemEventArgs e) { if (glvGameMode.SelectedGameMode.ModeTheme.Icon != null) Icon = glvGameMode.SelectedGameMode.ModeTheme.Icon; }