/// <summary> /// This initializes the services required to run the client. /// </summary> /// <param name="p_gmdGameMode">The game mode for which mods are being managed.</param> /// <param name="p_mrpModRepository">The mod repository to use to retrieve mods and mod metadata.</param> /// <param name="p_nfuFileUtility">The file utility class.</param> /// <param name="p_scxUIContext">The <see cref="SynchronizationContext"/> to use to marshall UI interactions to the UI thread.</param> /// <param name="p_vwmErrorMessage">The error message if the UAC check failed.</param> /// <returns>A <see cref="ServiceManager"/> containing the initialized services, or <c>null</c> if the /// services didn't initialize properly.</returns> protected ServiceManager InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, out ViewMessage p_vwmErrorMessage) { IModCacheManager mcmModCacheManager = new NexusModCacheManager(p_gmdGameMode.GameModeEnvironmentInfo.ModCacheDirectory, p_gmdGameMode.GameModeEnvironmentInfo.ModDirectory, p_nfuFileUtility); Trace.TraceInformation("Registering supported Script Types..."); Trace.Indent(); IScriptTypeRegistry stgScriptTypeRegistry = ScriptTypeRegistry.DiscoverScriptTypes(Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "ScriptTypes"), p_gmdGameMode); if (stgScriptTypeRegistry.Types.Count == 0) { p_vwmErrorMessage = new ViewMessage("No script types were found.", null, "No Script Types", MessageBoxIcon.Error); return null; } Trace.TraceInformation("Found {0} script types.", stgScriptTypeRegistry.Types.Count); Trace.Unindent(); Trace.TraceInformation("Registering supported mod formats..."); Trace.Indent(); IModFormatRegistry mfrModFormatRegistry = ModFormatRegistry.DiscoverFormats(mcmModCacheManager, stgScriptTypeRegistry, Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "ModFormats")); if (mfrModFormatRegistry.Formats.Count == 0) { p_vwmErrorMessage = new ViewMessage("No mod formats were found.", null, "No Mod Formats", MessageBoxIcon.Error); return null; } Trace.TraceInformation("Found {0} formats.", mfrModFormatRegistry.Formats.Count); Trace.Unindent(); Trace.TraceInformation("Finding managed mods..."); Trace.Indent(); ModRegistry mrgModRegistry = null; try { mrgModRegistry = ModRegistry.DiscoverManagedMods(mfrModFormatRegistry, mcmModCacheManager, p_gmdGameMode.GameModeEnvironmentInfo.ModDirectory, EnvironmentInfo.Settings.ScanSubfoldersForMods, p_gmdGameMode, p_gmdGameMode.GameModeEnvironmentInfo.ModCacheDirectory, p_gmdGameMode.GameModeEnvironmentInfo.ModDownloadCacheDirectory, p_gmdGameMode.GameModeEnvironmentInfo.ModReadMeDirectory, p_gmdGameMode.GameModeEnvironmentInfo.CategoryDirectory); } catch (UnauthorizedAccessException ex) { p_vwmErrorMessage = new ViewMessage(String.Format("An error occured while retrieving managed mods: \n\n{0}", ex.Message), null, "Install Log", MessageBoxIcon.Error); return null; } Trace.TraceInformation("Found {0} managed mods.", mrgModRegistry.RegisteredMods.Count); Trace.Unindent(); Trace.TraceInformation("Initializing Install Log..."); Trace.Indent(); Trace.TraceInformation("Checking if upgrade is required..."); InstallLogUpgrader iluUgrader = new InstallLogUpgrader(); string strLogPath = string.Empty; try { strLogPath = Path.Combine(p_gmdGameMode.GameModeEnvironmentInfo.InstallInfoDirectory, "InstallLog.xml"); } catch (ArgumentNullException) { p_vwmErrorMessage = new ViewMessage("Unable to retrieve critical paths from the config file." + Environment.NewLine + "Select this game again to fix the folders setup.", null, "Config error", MessageBoxIcon.Warning); return null; } if (!InstallLog.IsLogValid(strLogPath)) InstallLog.Restore(strLogPath); if (iluUgrader.NeedsUpgrade(strLogPath)) { if (!iluUgrader.CanUpgrade(strLogPath)) { p_vwmErrorMessage = new ViewMessage(String.Format("{0} does not support version {1} of the Install Log.", EnvironmentInfo.Settings.ModManagerName, InstallLog.ReadVersion(strLogPath)), null, "Install Log", MessageBoxIcon.Error); return null; } IBackgroundTask tskUpgrader = iluUgrader.UpgradeInstallLog(strLogPath, p_gmdGameMode.GameModeEnvironmentInfo.ModDirectory, mrgModRegistry); m_areTaskWait.Reset(); tskUpgrader.TaskEnded += new EventHandler<TaskEndedEventArgs>(Task_TaskEnded); OnTaskStarted(tskUpgrader); if (tskUpgrader.IsActive) m_areTaskWait.WaitOne(); tskUpgrader.TaskEnded -= new EventHandler<TaskEndedEventArgs>(Task_TaskEnded); if (tskUpgrader.Status != TaskStatus.Complete) { string strDetails = (string)(tskUpgrader.ReturnValue ?? null); p_vwmErrorMessage = new ViewMessage("Install Log was not upgraded.", strDetails, "Install Log", MessageBoxIcon.Error); return null; } } IInstallLog ilgInstallLog = InstallLog.Initialize(mrgModRegistry, p_gmdGameMode.GameModeEnvironmentInfo.ModDirectory, strLogPath); Trace.Unindent(); Trace.TraceInformation("Initializing Plugin Management Services..."); Trace.Indent(); PluginRegistry prgPluginRegistry = null; IPluginOrderLog polPluginOrderLog = null; ActivePluginLog aplPluginLog = null; IPluginManager pmgPluginManager = null; if (!p_gmdGameMode.UsesPlugins) Trace.TraceInformation("Not required."); else { Trace.TraceInformation("Initializing Plugin Registry..."); Trace.Indent(); prgPluginRegistry = PluginRegistry.DiscoverManagedPlugins(p_gmdGameMode.GetPluginFactory(), p_gmdGameMode.GetPluginDiscoverer()); Trace.TraceInformation("Found {0} managed plugins.", prgPluginRegistry.RegisteredPlugins.Count); Trace.Unindent(); Trace.TraceInformation("Initializing Plugin Order Log..."); Trace.Indent(); polPluginOrderLog = PluginOrderLog.Initialize(prgPluginRegistry, p_gmdGameMode.GetPluginOrderLogSerializer(), p_gmdGameMode.GetPluginOrderValidator()); Trace.Unindent(); Trace.TraceInformation("Initializing Active Plugin Log..."); Trace.Indent(); aplPluginLog = ActivePluginLog.Initialize(prgPluginRegistry, p_gmdGameMode.GetActivePluginLogSerializer(polPluginOrderLog)); Trace.Unindent(); Trace.TraceInformation("Initializing Plugin Manager..."); Trace.Indent(); pmgPluginManager = PluginManager.Initialize(p_gmdGameMode, prgPluginRegistry, aplPluginLog, polPluginOrderLog, p_gmdGameMode.GetPluginOrderValidator()); Trace.Unindent(); } Trace.Unindent(); Trace.TraceInformation("Initializing Activity Monitor..."); Trace.Indent(); DownloadMonitor dmtMonitor = new DownloadMonitor(); Trace.Unindent(); Trace.TraceInformation("Initializing Activate Mods Monitor..."); Trace.Indent(); ActivateModsMonitor ammMonitor = new ActivateModsMonitor(); Trace.Unindent(); Trace.TraceInformation("Initializing Mod Manager..."); Trace.Indent(); ModManager mmgModManager = ModManager.Initialize(p_gmdGameMode, EnvironmentInfo, p_mrpModRepository, dmtMonitor, ammMonitor, mfrModFormatRegistry, mrgModRegistry, p_nfuFileUtility, p_scxUIContext, ilgInstallLog, pmgPluginManager); Trace.Unindent(); Trace.TraceInformation("Initializing Update Manager..."); Trace.Indent(); UpdateManager umgUpdateManager = new UpdateManager(p_gmdGameMode, EnvironmentInfo); Trace.Unindent(); p_vwmErrorMessage = null; return new ServiceManager(ilgInstallLog, aplPluginLog, polPluginOrderLog, p_mrpModRepository, mmgModManager, pmgPluginManager, dmtMonitor, ammMonitor, umgUpdateManager); }
static int DoInstall(string game, string filename, string installationPath, string profilePath, string gamePath, List<string> additionalSearchPaths, string seVersion, ref string errorString) { if (game == null) { errorString = "no game specified"; return 1; } if (filename == null) { errorString = "no file specified"; return 1; } if (profilePath == null) { errorString = "no profile path specified"; return 1; } if (gamePath == null) { errorString = "no game path specified"; return 1; } try { EnvironmentInfo environmentInfo = new EnvironmentInfo(Properties.Settings.Default); string exeLocation = Assembly.GetExecutingAssembly().Location; string exePath = System.IO.Path.GetDirectoryName(exeLocation); string[] gameModes = Directory.GetFiles(Path.Combine(exePath, "GameModes"), String.Format("{0}.dll", game)); if (gameModes.Count() == 0) { errorString = "unknown game"; return 1; } Assembly gameAssembly = Assembly.LoadFrom(gameModes[0]); IGameModeFactory gameModeFactory = null; Type[] exportedTypes = gameAssembly.GetExportedTypes(); foreach (Type type in exportedTypes) { if (typeof(IGameModeFactory).IsAssignableFrom(type) && !type.IsAbstract) { ConstructorInfo constructor = type.GetConstructor(new Type[] { typeof(EnvironmentInfo) }); gameModeFactory = (IGameModeFactory)constructor.Invoke(new Object[] { environmentInfo }); } } if (gameModeFactory == null) { errorString = "invalid game"; return 1; } string str7zPath = Path.Combine(environmentInfo.ProgrammeInfoDirectory, environmentInfo.Is64BitProcess ? "7z-64bit.dll" : "7z-32bit.dll"); SevenZipCompressor.SetLibraryPath(str7zPath); FileUtil fileUtil = new NexusFileUtil(environmentInfo); environmentInfo.Settings.InstallationPaths[gameModeFactory.GameModeDescriptor.ModeId] = installationPath; environmentInfo.Settings.ModFolder[gameModeFactory.GameModeDescriptor.ModeId] = installationPath; // environmentInfo.Settings.InstallInfoFolder[gameModeFactory.GameModeDescriptor.ModeId] = environmentInfo.TemporaryPath; environmentInfo.Settings.InstallInfoFolder[gameModeFactory.GameModeDescriptor.ModeId] = Path.Combine(installationPath, "temp"); if (environmentInfo.Settings.DelayedSettings[gameModeFactory.GameModeDescriptor.ModeId] == null) environmentInfo.Settings.DelayedSettings[gameModeFactory.GameModeDescriptor.ModeId] = new KeyedSettings<string>(); if (environmentInfo.Settings.DelayedSettings["ALL"] == null) environmentInfo.Settings.DelayedSettings["ALL"] = new KeyedSettings<string>(); ViewMessage warning = null; IGameMode gameMode = gameModeFactory.BuildGameMode(fileUtil, out warning); IModCacheManager cacheManager = new NexusModCacheManager(environmentInfo.TemporaryPath, gameMode.GameModeEnvironmentInfo.ModDirectory, fileUtil); IScriptTypeRegistry scriptTypeRegistry = ScriptTypeRegistry.DiscoverScriptTypes(Path.Combine(Path.GetDirectoryName(exeLocation), "ScriptTypes"), gameMode, new List<string>()); if (scriptTypeRegistry.Types.Count == 0) { errorString = "No script types were found."; return 2; } // use a proxy so we can intercept accesses to the IGameMode interface. This allows us to make the additional search paths accessible from // the sandbox and feed in the script extender version even though the nmm lib won't find it. // This has to happen after DiscoverScriptTypes becaus that function tries to localize the assembly which fails for the dynamic assembly // of the proxy. Fortunately DiscoverScriptTypes has no side-effects on the gameMode. // This recreates the gamemode object so it's important no code above modifies gameMode ProxyGenerator generator = new ProxyGenerator(); GameModeInterceptor interceptor = new GameModeInterceptor(additionalSearchPaths, seVersion != null ? new Version(seVersion) : null); gameMode = (IGameMode)generator.CreateClassProxy(gameMode.GetType(), new object[] { environmentInfo, fileUtil }, new IInterceptor[] { interceptor }); IModFormatRegistry formatRegistry = ModFormatRegistry.DiscoverFormats(cacheManager, gameMode.SupportedFormats, scriptTypeRegistry, Path.Combine(Path.GetDirectoryName(exeLocation), "ModFormats")); if (formatRegistry.Formats.Count == 0) { errorString = "No formats were found."; return 2; } // we install the mod from the temporary path. Unfortunately this requires the archive to be copied, otherwise the sandbox will // prevent the installer script from accessing the archive in its original location string fileNameTemporary = Path.Combine(environmentInfo.TemporaryPath, Path.GetFileName(filename)); File.Copy(filename, fileNameTemporary); IMod mod = CreateMod(fileNameTemporary, formatRegistry, gameMode); if (mod == null) { errorString = "failed to initialize mod"; return 3; } System.IO.File.WriteAllText(installationPath + "/__installInfo.txt", mod.ModName + "\n" + mod.HumanReadableVersion + "\n" + mod.Id); if (mod.HasInstallScript) { DummyDataFileUtilFactory dummyFactory = null; IDataFileUtil dataFileUtility; Logger.Info("Detected C# script that relies on files in the actual data folder"); string modlistFile = Path.Combine(profilePath, "modlist.txt"); // ASSUMED mods path is the parent directory of the gameMode.InstallationPath string modsPath = Directory.GetParent(gameMode.InstallationPath).FullName; // Prepare dummy data directory dummyFactory = new DummyDataFileUtilFactory(gameMode.GameModeEnvironmentInfo.InstallationPath, modlistFile, modsPath, gamePath, additionalSearchPaths); dataFileUtility = dummyFactory.CreateDummyDataFileUtil(); TxFileManager fileManager = new TxFileManager(); IInstallLog installLog = new DummyInstallLog(); IIniInstaller iniIniInstaller = new IniInstaller(mod, installLog, fileManager, delegate { return OverwriteResult.No; }); IPluginManager pluginManager = new DummyPluginManager(Path.Combine(profilePath, "plugins.txt"), gameMode, mod); IGameSpecificValueInstaller gameSpecificValueInstaller = gameMode.GetGameSpecificValueInstaller(mod, installLog, fileManager, new NexusFileUtil(environmentInfo), delegate { return OverwriteResult.No; }); IModFileInstaller fileInstaller = new ModFileInstaller(gameMode.GameModeEnvironmentInfo, mod, installLog, pluginManager, dataFileUtility, fileManager, delegate { return OverwriteResult.No; }, false); InstallerGroup installers = new InstallerGroup(dataFileUtility, fileInstaller, iniIniInstaller, gameSpecificValueInstaller, pluginManager); IVirtualModActivator modActivator = new DummyVirtualModActivator(gameMode, environmentInfo); IScriptExecutor executor = mod.InstallScript.Type.CreateExecutor(mod, gameMode, environmentInfo, modActivator, installers, SynchronizationContext.Current); // read-only transactions are waaaay faster, especially for solid archives) because the extractor isn't recreated for every extraction (why exactly would it be otherwise?) mod.BeginReadOnlyTransaction(fileUtil); // run the script in a second thread and start the main loop in the main thread to ensure we can handle message boxes and the like ScriptRunner runner = new ScriptRunner(executor, mod.InstallScript); runner.Execute(); runner.TaskEnded += delegate { iniIniInstaller.FinalizeInstall(); gameSpecificValueInstaller.FinalizeInstall(); mod.EndReadOnlyTransaction(); Application.Exit(); }; Application.Run(); switch (runner.Status) { case BackgroundTasks.TaskStatus.Cancelled: return 11; case BackgroundTasks.TaskStatus.Error: return 6; case BackgroundTasks.TaskStatus.Incomplete: return 10; default: return 0; } } else { errorString = "no install script"; return 4; } } catch (Exception e) { Console.WriteLine("exception: " + e.Message); MessageBox.Show(e.Message, "Installation failed", MessageBoxButtons.OK, MessageBoxIcon.Error); return 5; } }