/// <summary> /// A simple constructor that initializes the object with the given values. /// </summary> /// <param name="p_eifEnvironmentInfo">The application's envrionment info.</param> /// <param name="p_lstSorter">The PluginSorter instance to use to set plugin order.</param> public PluginSorterUpdater(IEnvironmentInfo p_eifEnvironmentInfo, PluginSorter p_lstSorter) : base(p_eifEnvironmentInfo) { SetRequiresRestart(false); PluginSorter = p_lstSorter; }
/// <summary> /// Setup for the plugin management libraries. /// </summary> protected virtual void SetupPluginManagement(FileUtil p_futFileUtility) { string strPath = EnvironmentInfo.ApplicationPersonalDataFolderPath; strPath = Path.Combine(Path.Combine(Path.Combine(strPath, "loot"), ModeId), "masterlist.yaml"); if (SupportsPluginAutoSorting) { if (!File.Exists(strPath)) { if (!Directory.Exists(strPath)) Directory.CreateDirectory(Path.GetDirectoryName(strPath)); using (Stream masterlist = new MemoryStream(Properties.Resources.masterlist)) { using (ZipArchive archive = new ZipArchive(masterlist, ZipArchiveMode.Read)) { archive.GetEntry(String.Format("{0}.yaml", ModeId.ToLower())).ExtractToFile(strPath); } } } PluginSorter = new PluginSorter(EnvironmentInfo, this, p_futFileUtility, strPath); } PluginOrderManager = new PluginOrderManager(EnvironmentInfo, this, p_futFileUtility); }
/// <summary> /// A simple constructor that initializes the object with the given dependencies. /// </summary> /// <param name="p_bstPluginSorter">The PluginSorter instance to use to set plugin order.</param> public GamebryoPluginOrderLogSerializer(ILoadOrderManager p_bstLoadOrder, PluginSorter p_bstPluginSorter) { LoadOrderManager = p_bstLoadOrder; PluginSorter = p_bstPluginSorter; }