public override IntPtr CreateCollider(bool applyOffset)
        {
            Matrix4x4 offsetMatrix = Matrix4x4.identity;
            IntPtr    collider     = NewtonAPI.NewtonCreateSphere(NewtonWorld.Instance.pWorld, Radius, 0, ref offsetMatrix);

            NewtonAPI.NewtonCollisionSetScale(collider, Scale.x, Scale.y, Scale.z);
            return(collider);
        }