Inheritance: Spacial
示例#1
0
 /// <summary>
 /// Lead any resources needed by an Effect subclass.
 /// This function is called by Renderer.LoadResources()
 /// </summary>
 /// <param name="aRenderer">The Rendering object doing the calling.</param>
 /// <param name="aGeometry">The Geometry object that is to be rendered.</param>
 public virtual void LoadResources(Renderer aRenderer, Geometry aGeometry)
 {
 }
示例#2
0
 /// <summary>
 /// Release any resources that were loaded with LoadResources.
 /// This function is called by Renderer.ReleaseResources.
 /// </summary>
 /// <param name="aRenderer"></param>
 /// <param name="aGeometry"></param>
 public virtual void ReleaseResources(Renderer aRenderer, Geometry aGeometry)
 {
 }
示例#3
0
 public virtual void Draw(Geometry aGeometry)
 {
 }