/// <summary>
 /// Create a new Unit object.
 /// </summary>
 /// <param name="unitId">Initial value of the UnitId property.</param>
 /// <param name="propertyInfoId">Initial value of the PropertyInfoId property.</param>
 /// <param name="buildingId">Initial value of the BuildingId property.</param>
 /// <param name="addressLine2">Initial value of the AddressLine2 property.</param>
 /// <param name="createDate">Initial value of the CreateDate property.</param>
 /// <param name="createdBy">Initial value of the CreatedBy property.</param>
 /// <param name="isDeleted">Initial value of the IsDeleted property.</param>
 public static Unit CreateUnit(global::System.Int32 unitId, global::System.Int32 propertyInfoId, global::System.Int32 buildingId, global::System.String addressLine2, global::System.DateTime createDate, global::System.String createdBy, global::System.Boolean isDeleted)
 {
     Unit unit = new Unit();
     unit.UnitId = unitId;
     unit.PropertyInfoId = propertyInfoId;
     unit.BuildingId = buildingId;
     unit.AddressLine2 = addressLine2;
     unit.CreateDate = createDate;
     unit.CreatedBy = createdBy;
     unit.IsDeleted = isDeleted;
     return unit;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Units EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToUnits(Unit unit)
 {
     base.AddObject("Units", unit);
 }