示例#1
0
        /// <summary>获取指定设备的端口映射信息</summary>
        /// <param name="index">索引</param>
        /// <returns></returns>
        public PortMappingEntry GetMapByIndex(Int32 index)
        {
            PortMappingEntryRequest entity = new PortMappingEntryRequest();

            entity.Name = "GetGenericPortMappingEntry";
            entity.NewPortMappingIndex = index;

            PortMappingEntry response = Request <PortMappingEntry>(entity);

            return(response);
        }
示例#2
0
        /// <summary>删除端口映射</summary>
        /// <param name="remoteHost">远程主机</param>
        /// <param name="externalPort">外部端口</param>
        /// <param name="protocol">TCP或UDP</param>
        /// <returns></returns>
        public Boolean Delete(String remoteHost, Int32 externalPort, String protocol)
        {
            var entity = new PortMappingEntry();

            entity.Name         = "DeletePortMapping";
            entity.RemoteHost   = remoteHost;
            entity.ExternalPort = externalPort;
            entity.Protocol     = protocol;

            var response = Request <PortMappingEntry>(entity);

            return(response != null);
        }
示例#3
0
        /// <summary>获取指定设备的端口映射信息</summary>
        /// <param name="remoteHost">远程主机</param>
        /// <param name="externalPort">外部端口</param>
        /// <param name="protocol">TCP/UDP</param>
        /// <returns></returns>
        public PortMappingEntry GetMapByPortAndProtocol(String remoteHost, Int32 externalPort, String protocol)
        {
            PortMappingEntry entity = new PortMappingEntry();

            entity.Name         = "GetSpecificPortMappingEntry";
            entity.RemoteHost   = remoteHost;
            entity.ExternalPort = externalPort;
            entity.Protocol     = protocol;

            PortMappingEntry response = Request <PortMappingEntry>(entity);

            return(response);
        }
示例#4
0
        /// <summary>添加映射端口</summary>
        /// <param name="remoteHost">远程主机</param>
        /// <param name="externalPort">外部端口</param>
        /// <param name="protocol">TCP或UDP</param>
        /// <param name="internalPort">内部端口</param>
        /// <param name="internalClient">本地IP地址</param>
        /// <param name="enabled">是否启用[0,1]</param>
        /// <param name="description">端口映射的描述</param>
        /// <param name="duration">映射的持续时间,用0表示永久</param>
        /// <returns>bool</returns>
        public Boolean Add(String remoteHost, Int32 externalPort, String protocol, Int32 internalPort, String internalClient, Int32 enabled, String description, Int32 duration)
        {
            var entity = new PortMappingEntry();

            entity.Name           = "AddPortMapping";
            entity.RemoteHost     = remoteHost;
            entity.ExternalPort   = externalPort;
            entity.Protocol       = protocol;
            entity.InternalClient = internalClient;
            entity.InternalPort   = internalPort;
            entity.Enabled        = enabled;
            entity.Description    = description;
            entity.LeaseDuration  = duration;

            var response = Request <PortMappingEntry>(entity);

            return(response != null);
        }