public Int32 Send(EndPoint ep, byte[] buffer, Int32 len) { fixed(byte *tmpBuf = buffer) { UInt32 bufLen = Convert.ToUInt32(len); Int32 ret = ServerLibrary.Server_sendBytes(server, ep, new IntPtr(tmpBuf), bufLen); return(ret); } }
public Int32 Send(byte[] buffer, Int32 len) { uint bufLen = Convert.ToUInt32(len); fixed(byte *tmpBuf = buffer) { Int32 ret = ServerLibrary.Server_sendBytes(connection, server, new IntPtr(tmpBuf), bufLen); return(ret); } }