static void Main(string[] args) { using (NetworkStateManagementGame game = new NetworkStateManagementGame()) { game.Run(); } }
static void Main() { using (NetworkStateManagementGame game = new NetworkStateManagementGame()) { game.Run(); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { NetworkStateManagementGame game = new NetworkStateManagementGame(); game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { NetworkStateManagementGame game = new NetworkStateManagementGame (); game.Run (); }