///<summary> ///Default constructor ///</summary> public FolderMaterial(string title) : base() { myTextStyle = new TextStyle( Color.Black, new Font("Arial", 10), StringAlignment.Near, StringAlignment.Near); mEntries = new CollectionBase <IShapeMaterial>(); mEntries.OnItemAdded += new EventHandler <CollectionEventArgs <IShapeMaterial> >( mEntries_OnItemAdded); Gliding = false; Resizable = true; plusminus = new SwitchIconMaterial(SwitchIconType.PlusMinus); plusminus.TextStyle = myTextStyle; plusminus.Transform(new Rectangle(0, 0, 16, 16)); plusminus.Visible = true; plusminus.Gliding = false; plusminus.OnExpand += new EventHandler(plusminus_OnExpand); plusminus.OnCollapse += new EventHandler(plusminus_OnCollapse); header = new ClickableLabelMaterial(); header.TextStyle = myTextStyle; header.Transform(new Rectangle(0, 0, 100, HeaderHeight)); header.Text = title; header.Gliding = false; header.Visible = true; header.Resizable = true; }
///<summary> ///Default constructor ///</summary> public CollapsibleGroupShape(IModel model) : base(model) { this.mEntities = new CollectionBase <IDiagramEntity>(); this.mEntities.OnItemAdded += new EventHandler <CollectionEventArgs <IDiagramEntity> >(mEntities_OnItemAdded); this.mEntities.OnClear += new EventHandler(mEntities_OnClear); this.mEntities.OnItemRemoved += new EventHandler <CollectionEventArgs <IDiagramEntity> >(mEntities_OnItemRemoved); xicon = new SwitchIconMaterial(SwitchIconType.PlusMinus); this.Children.Add(xicon); //do this before attaching the next event handler, otherwise the shape will be added twice to the paintables xicon.Collapsed = false; xicon.OnCollapse += new EventHandler(xicon_OnCollapse); xicon.OnExpand += new EventHandler(xicon_OnExpand); connectorMemory = new Dictionary <IConnector, Point>(); expandLabel = new ClickableLabelMaterial("Expand..."); this.Children.Add(expandLabel); expandLabel.Visible = false; expandLabel.OnClick += new EventHandler(expandLabel_OnClick); }
///<summary> ///Default constructor ///</summary> public CollapsibleGroupShape(IModel model) : base(model) { this.mEntities = new CollectionBase<IDiagramEntity>(); this.mEntities.OnItemAdded += new EventHandler<CollectionEventArgs<IDiagramEntity>>(mEntities_OnItemAdded); this.mEntities.OnClear += new EventHandler(mEntities_OnClear); this.mEntities.OnItemRemoved += new EventHandler<CollectionEventArgs<IDiagramEntity>>(mEntities_OnItemRemoved); xicon = new SwitchIconMaterial(SwitchIconType.PlusMinus); this.Children.Add(xicon); //do this before attaching the next event handler, otherwise the shape will be added twice to the paintables xicon.Collapsed = false; xicon.OnCollapse += new EventHandler(xicon_OnCollapse); xicon.OnExpand += new EventHandler(xicon_OnExpand); connectorMemory = new Dictionary<IConnector, Point>(); expandLabel = new ClickableLabelMaterial("Expand..."); this.Children.Add(expandLabel); expandLabel.Visible = false; expandLabel.OnClick += new EventHandler(expandLabel_OnClick); }
///<summary> ///Default constructor ///</summary> public FolderMaterial(string title) : base() { myTextStyle = new TextStyle( Color.Black, new Font("Arial", 10), StringAlignment.Near, StringAlignment.Near); mEntries = new CollectionBase<IShapeMaterial>(); mEntries.OnItemAdded += new EventHandler<CollectionEventArgs<IShapeMaterial>>( mEntries_OnItemAdded); Gliding = false; Resizable = true; plusminus = new SwitchIconMaterial(SwitchIconType.PlusMinus); plusminus.TextStyle = myTextStyle; plusminus.Transform(new Rectangle(0, 0, 16, 16)); plusminus.Visible = true; plusminus.Gliding = false; plusminus.OnExpand += new EventHandler(plusminus_OnExpand); plusminus.OnCollapse += new EventHandler(plusminus_OnCollapse); header = new ClickableLabelMaterial(); header.TextStyle = myTextStyle; header.Transform(new Rectangle(0, 0, 100, HeaderHeight)); header.Text = title; header.Gliding = false; header.Visible = true; header.Resizable = true; }