public void PersistLevel(long number, ChainLevelInfo level, BatchWrite batch = null) { void PersistLevel() { _blockInfoCache.Set(number, level); _blockInfoDb.Set(number, Rlp.Encode(level).Bytes); } bool needLock = batch?.Disposed != false; if (needLock) { lock (_writeLock) { PersistLevel(); } } else { PersistLevel(); } }
public void Delete(long number, BatchWrite batch = null) { void Delete() { _blockInfoCache.Delete(number); _blockInfoDb.Delete(number); } bool needLock = batch?.Disposed != false; if (needLock) { lock (_writeLock) { Delete(); } } else { Delete(); } }