protected void OnAudioDataRecieved(AudioCallbackArgs audioData) { if (AudioDataRecieved != null) { AudioDataRecieved(this, audioData); } }
protected void OnAudioDataRecieved(AudioCallbackArgs audioData) { if (audioData.Channel != _channel) { return; } if (AudioDataRecieved != null) { AudioDataRecieved(this, audioData); } }