Stop() private method

private Stop ( ) : void
return void
示例#1
0
 private void PollerThread()
 {
     while (true)
     {
         try
         {
             if (poller == null || !poller.IsStarted)
             {
                 SignalService.Logger.Info("Start NetMQ Poller");
                 poller = new Poller();
                 poller.AddSocket(router);
                 poller.Start();
             }
         }
         catch (Exception e)
         {
             SignalService.Logger.Error("NetMQ Poller Thread Exception.\n{0}", e.StackTrace);
             if (poller != null)
             {
                 poller.Stop();
                 poller.Dispose();
             }
         }
     }
 }
示例#2
0
 public void Stop()
 {
     if (_queue != null && _poller != null)
     {
         _queue.Stop();
         _poller.Stop();
     }
 }
示例#3
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        public void ReceiveImplicitConnect_ValidScenario_ShouldReturnRequest()
        {
            const string host_address    = "tcp://localhost:5557";
            var          loggingMessages = new List <string> ();

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new NetMQ.Poller())
                        using (var session = new MDPWorker(host_address, "test", new[] { (byte)'1' }))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                var msg = e.Socket.ReceiveMessage();
                                // we expect to receive a 5 Frame mesage
                                // [WORKER ADR][EMPTY]["MDPW01"]["READY"]["test"]
                                if (msg.FrameCount != 5)
                                {
                                    Assert.Fail("Message with wrong count of frames {0}", msg.FrameCount);
                                }
                                // make sure the frames are as expected
                                Assert.That(msg[1], Is.EqualTo(NetMQFrame.Empty));
                                Assert.That(msg[2].ConvertToString(), Is.EqualTo("MDPW01"));
                                Assert.That(msg[3].BufferSize, Is.EqualTo(1));
                                Assert.That(msg[3].Buffer[0], Is.EqualTo((byte)MDPCommand.Ready));
                                Assert.That(msg[4].ConvertToString(), Is.EqualTo("test"));

                                // tell worker to stop gracefully
                                var reply = new NetMQMessage();
                                reply.Push(new[] { (byte)MDPCommand.Kill });
                                // push MDP Version
                                reply.Push(msg[2]);
                                // push separator
                                reply.Push(NetMQFrame.Empty);
                                // push worker address
                                reply.Push(msg[0]);
                                // send reply which is a request for the worker
                                e.Socket.SendMessage(reply);
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);
                            // initialize the worker - broker protocol
                            session.Receive(null);

                            poller.Stop();
                            poller.RemoveSocket(broker);

                            Assert.That(loggingMessages.Count, Is.EqualTo(5));
                            Assert.That(loggingMessages[0], Is.EqualTo("[WORKER] connected to broker at tcp://localhost:5557"));
                            Assert.That(loggingMessages[1].Contains("[WORKER] sending"), Is.True);
                            Assert.That(loggingMessages[2].Contains("[WORKER] received"));
                            Assert.That(loggingMessages[4].Contains("abandoning"));
                        }
        }
示例#4
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        public void Receive_BrokerDisconnectedWithLogging_ShouldReturnRequest()
        {
            const string host_address    = "tcp://localhost:5555";
            var          loggingMessages = new List <string> ();

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new NetMQ.Poller())
                        using (var session = new MDPWorker(host_address, "test"))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors but don't answer
                            broker.ReceiveReady += (s, e) => e.Socket.ReceiveMessage();

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // speed up the test
                            session.HeartbeatDelay = TimeSpan.FromMilliseconds(250);
                            session.ReconnectDelay = TimeSpan.FromMilliseconds(250);
                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);
                            // initialize the worker - broker protocol
                            session.Receive(null);

                            poller.Stop();
                            poller.RemoveSocket(broker);

                            Assert.That(loggingMessages.Count(m => m.Contains("retrying")), Is.EqualTo(3));
                            // 3 times retrying and 1 time initial connecting
                            Assert.That(loggingMessages.Count(m => m.Contains("localhost")), Is.EqualTo(4));
                            Assert.That(loggingMessages.Last().Contains("abandoning"));
                        }
        }
示例#5
0
 /// <summary>
 /// Stops the server from running.
 /// </summary>
 public void StopServer()
 {
     _runServer = false;
     if (_poller != null && _poller.IsStarted)
     {
         _poller.Stop(true);
     }
 }
            private void OnShimReady(object sender, NetMQSocketEventArgs e)
            {
                string command = e.Socket.ReceiveString();

                if (command == ActorKnownMessages.END_PIPE)
                {
                    poller.Stop(false);
                }
            }
示例#7
0
        public void Receive_RequestWithWrongFirstFrame_ShouldThrowApplicationException()
        {
            const string host_address = "tcp://localhost:5555";

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new NetMQ.Poller())
                        using (var session = new MDPWorker(host_address, "test"))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                var msg = e.Socket.ReceiveMessage();
                                // we expect to receive a 5 Frame mesage
                                // [WORKER ADR][EMPTY]["MDPW01"]["READY"]["test"]
                                if (msg.FrameCount != 5)
                                {
                                    Assert.Fail("Message with wrong count of frames {0}", msg.FrameCount);
                                }
                                // make sure the frames are as expected
                                Assert.That(msg[1], Is.EqualTo(NetMQFrame.Empty));
                                Assert.That(msg[2].ConvertToString(), Is.EqualTo("MDPW01"));
                                Assert.That(msg[3].BufferSize, Is.EqualTo(1));
                                Assert.That(msg[3].Buffer[0], Is.EqualTo((byte)MDPCommand.Ready));
                                Assert.That(msg[4].ConvertToString(), Is.EqualTo("test"));

                                // tell worker to stop gracefully
                                var reply = new NetMQMessage();
                                reply.Push(new[] { (byte)MDPCommand.Kill });
                                // push MDP Version
                                reply.Push("MDPW01");
                                // push separator
                                reply.Push("Should be empty");
                                // push worker address
                                reply.Push(msg[0]);
                                // send reply which is a request for the worker
                                e.Socket.SendMessage(reply);
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            try
                            {
                                var reply = session.Receive(null);
                            }
                            catch (ApplicationException ex)
                            {
                                Assert.That(ex.Message, Is.EqualTo("First frame must be an empty frame!"));
                            }

                            poller.Stop();
                            poller.RemoveSocket(broker);
                        }
        }
示例#8
0
        public void Send_WrongHeaderFromBrokerNoLogging_ShouldThrowApplicationException()
        {
            const string host_address = "tcp://localhost:5555";

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new Poller())
                        using (var session = new MDPClient(host_address))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                // return empty reply
                                var msg = e.Socket.ReceiveMessage();
                                // we expect to receive a 4 Frame mesage
                                // [REQ ADR][EMPTY]["MDPC01"]["echo"]["REQUEST"]
                                if (msg.FrameCount != 5)
                                {
                                    Assert.Fail("Message with wrong count of frames {0}", msg.FrameCount);
                                }
                                // REQUEST socket will strip the his address + empty frame
                                // ROUTER has to add the address prelude in order to identify the correct socket(!)
                                // [REQ ADR][EMPTY]["MDPC00"]["echo"]["REQUEST"]
                                var clientAddress = msg.Pop();
                                msg.Pop(); // forget empty frame
                                var mdpVersion = msg.Pop();
                                msg.Pop(); // drop service name version
                                msg.Push("NoService");
                                msg.Push(mdpVersion);
                                msg.Push(NetMQFrame.Empty);
                                msg.Push(clientAddress); // reinsert the client's address

                                e.Socket.SendMessage(msg);
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // well formed message
                            var requestMessage = new NetMQMessage(new[] { new NetMQFrame("REQUEST") });

                            try
                            {
                                session.Send("echo", requestMessage);
                            }
                            catch (ApplicationException ex)
                            {
                                Assert.That(ex.Message, Is.EqualTo("[CLIENT INFO] answered by wrong service: NoService"));
                            }

                            poller.Stop();
                            poller.RemoveSocket(broker);
                        }
        }
示例#9
0
        public void Send_CorrectInputWithLogging_ShouldReturnCorrectReply()
        {
            const string host_address    = "tcp://localhost:5555";
            var          loggingMessages = new List <string> ();

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new Poller())
                        using (var session = new MDPClient(host_address))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                var msg = e.Socket.ReceiveMessage();
                                // we expect to receive a 4 Frame mesage
                                // [client adrR][e][mdp header][service][request]
                                if (msg.FrameCount != 5)
                                {
                                    Assert.Fail("Message with wrong count of frames {0}", msg.FrameCount);
                                }
                                // REQUEST socket will strip the his address + empty frame
                                // ROUTER has to add the address prelude in order to identify the correct socket(!)
                                // [client adr][e][mdp header][service][reply]
                                var request = msg.Last.ConvertToString();                   // get the request string
                                msg.RemoveFrame(msg.Last);                                  // remove the request frame
                                msg.Append(new NetMQFrame(request + " OK"));                // append the reply frame
                                e.Socket.SendMessage(msg);
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);
                            // well formed message
                            var requestMessage = new NetMQMessage(new[] { new NetMQFrame("REQUEST") });
                            // correct call
                            var reply = session.Send("echo", requestMessage);

                            poller.Stop();
                            poller.RemoveSocket(broker);

                            Assert.That(reply.FrameCount, Is.EqualTo(1));
                            Assert.That(reply.First.ConvertToString(), Is.EqualTo("REQUEST OK"));
                            Assert.That(loggingMessages.Count, Is.EqualTo(3));
                            Assert.That(loggingMessages[0], Is.EqualTo("[CLIENT] connecting to broker at tcp://localhost:5555"));
                            Assert.That(loggingMessages[1].Contains("[CLIENT INFO] sending"), Is.True);
                            Assert.That(loggingMessages[2].Contains("[CLIENT INFO] received"), Is.True);
                        }
        }
示例#10
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        //tells the servers to stop running and waits for the threads to shut down.
        public void StopServer()
        {
            if (_poller != null && _poller.IsStarted)
            {
                _poller.Stop(true);
            }

            //clear the socket and context and say it's not running any more
            if (_pubSocket != null)
            {
                _pubSocket.Dispose();
            }
            ServerRunning = false;
        }
示例#11
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        public void Dispose()
        {
            // disposing on the scheduler thread
            Task task = new Task(DisposeSynced);

            task.Start(this);
            task.Wait();

            // poller cannot be stopped from poller thread
            if (m_ownPoller)
            {
                m_poller.Stop();
            }
        }
示例#12
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        public void Send_EmptyReplyFromBrokerWithLogging_ShouldThrowApplicationException()
        {
            const string host_address    = "tcp://localhost:5555";
            var          loggingMessages = new List <string> ();

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new Poller())
                        using (var session = new MDPClient(host_address))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                // return empty reply
                                var msg = e.Socket.ReceiveMessage();
                                // we expect to receive a 4 Frame mesage
                                // [REQ ADR][EMPTY]["MDPC01"]["echo"]["REQUEST"]
                                if (msg.FrameCount != 5)
                                {
                                    Assert.Fail("Message with wrong count of frames {0}", msg.FrameCount);
                                }
                                // REQUEST socket will strip the his address + empty frame
                                // ROUTER has to add the address prelude in order to identify the correct socket(!)
                                // [REQ ADR][EMPTY]["MDPC01"]["echo"]["REQUEST"]
                                e.Socket.SendMessage(msg);
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);
                            // well formed message
                            var requestMessage = new NetMQMessage(new[] { new NetMQFrame("REQUEST") });
                            // correct call
                            session.Send("echo", requestMessage);

                            poller.Stop();
                            poller.RemoveSocket(broker);

                            Assert.That(loggingMessages.Count, Is.EqualTo(3));
                            Assert.That(loggingMessages[0], Is.EqualTo("[CLIENT] connecting to broker at tcp://localhost:5555"));
                            Assert.That(loggingMessages[1].Contains("[CLIENT INFO] sending"), Is.True);
                            Assert.That(loggingMessages[2].Contains("[CLIENT INFO] received"), Is.True);
                        }
        }
示例#13
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        public void SingleSocketPollTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                using (var rep = contex.CreateResponseSocket())
                {
                    rep.Bind("tcp://127.0.0.1:5002");

                    using (var req = contex.CreateRequestSocket())
                        using (Poller poller = new Poller())
                        {
                            req.Connect("tcp://127.0.0.1:5002");

                            //The ReceiveReady event is raised by the Poller
                            rep.ReceiveReady += (s, a) =>
                            {
                                bool   more;
                                string m = a.Socket.ReceiveString(out more);

                                Assert.False(more);
                                Assert.AreEqual("Hello", m);

                                a.Socket.Send("World");
                            };


                            poller.AddSocket(rep);

                            Task pollerTask = Task.Factory.StartNew(poller.Start);
                            req.Send("Hello");

                            bool   more2;
                            string m1 = req.ReceiveString(out more2);

                            Assert.IsFalse(more2);
                            Assert.AreEqual("World", m1);

                            poller.Stop();

                            Thread.Sleep(100);
                            Assert.IsTrue(pollerTask.IsCompleted);
                        }
                }
            }
        }
示例#14
0
            private void OnPipeReady(object sender, NetMQSocketEventArgs e)
            {
                NetMQMessage message = m_pipe.ReceiveMessage();

                string command = message.Pop().ConvertToString();

                switch (command)
                {
                case ConfigureCommand:
                    string interfaceName = message.Pop().ConvertToString();
                    int    port          = message.Pop().ConvertToInt32();
                    Configure(interfaceName, port);
                    break;

                case PublishCommand:
                    m_transmit           = message.Pop();
                    m_pingTimer.Interval = message.Pop().ConvertToInt32();

                    m_pingTimer.Enable = true;

                    SendUdpFrame(m_transmit);
                    break;

                case SilenceCommand:
                    m_transmit         = null;
                    m_pingTimer.Enable = false;
                    break;

                case SubscribeCommand:
                    m_filter = message.Pop();
                    break;

                case UnsubscribeCommand:
                    m_filter = null;
                    break;

                case NetMQActor.EndShimMessage:
                    m_poller.Stop(false);
                    break;

                default:
                    throw new ArgumentOutOfRangeException();
                }
            }
            private void OnShimReady(object sender, NetMQSocketEventArgs e)
            {
                string command = e.Socket.ReceiveString();

                switch (command)
                {
                case ActorKnownMessages.END_PIPE:
                    poller.Stop(false);
                    break;

                case PublishTicker:
                    string topic = e.Socket.ReceiveString();
                    string json  = e.Socket.ReceiveString();
                    publisherSocket.
                    SendMore(topic).
                    Send(json);
                    break;
                }
            }
        static void Main(string[] args)
        {
            using (NetMQContext context = NetMQContext.Create())
            using (NetMQSocket subscribeSocket = context.CreateSubscriberSocket())
            {
                subscribeSocket.Connect("tcp://127.0.0.1:5002");
                subscribeSocket.ReceiveReady += SubSocketOnReceiveReady;
                subscribeSocket.Subscribe(""); //Prefix of messages to receive. Empty string receives all messages
                subscribeSocket.Options.TcpKeepalive = true;
                subscribeSocket.Options.TcpKeepaliveIdle = TimeSpan.FromSeconds(5);
                subscribeSocket.Options.TcpKeepaliveInterval = TimeSpan.FromSeconds(1);

                Poller poller = new Poller();
                poller.AddSocket(subscribeSocket);
                Task.Factory.StartNew(poller.Start);
                Console.WriteLine("Waiting to receive messages.  Press 'q' to quit.");
                while (Console.ReadLine() != "q")
                { }
                poller.Stop(true);
            }
        }
示例#17
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        public void Send_WrongServiceNameWithLogging_ShouldLogPermanentError()
        {
            const string host_address    = "tcp://localhost:5555";
            var          loggingMessages = new List <string> ();

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new Poller())
                        using (var session = new MDPClient(host_address))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                // just swallow message -> wrong service name
                                var msg = e.Socket.ReceiveMessage();
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);
                            // well formed message
                            var requestMessage = new NetMQMessage(new[] { new NetMQFrame("REQUEST") });
                            // wrong service name
                            session.Send("xyz", requestMessage);

                            poller.Stop();
                            poller.RemoveSocket(broker);

                            Assert.That(loggingMessages.Count, Is.EqualTo(7));
                            Assert.That(loggingMessages[6], Is.EqualTo("[CLIENT ERROR] permanent error, abandoning!"));
                        }
        }
示例#18
0
        /// <summary>
        /// Disconnects from the server.
        ///  </summary>
        public void Disconnect(bool cancelStreams = true)
        {
            //start by canceling all active real time streams
            if (cancelStreams)
            {
                while (RealTimeDataStreams.Count > 0)
                {
                    CancelRealTimeData(RealTimeDataStreams.First().Instrument);
                }
            }

            _running = false;
            if (_poller != null && _poller.IsStarted)
            {
                _poller.Stop(true);
            }

            if (_heartBeatTimer != null)
            {
                _heartBeatTimer.Stop();
            }

            if (_dealerLoopThread != null && _dealerLoopThread.ThreadState == ThreadState.Running)
            {
                _dealerLoopThread.Join(10);
            }

            if (_reqSocket != null)
            {
                try
                {
                    _reqSocket.Disconnect(string.Format("tcp://{0}:{1}", _host, _realTimeRequestPort));
                }
                catch
                {
                    _reqSocket.Dispose();
                    _reqSocket = null;
                }
            }

            if (_subSocket != null)
            {
                try
                {
                    _subSocket.Disconnect(string.Format("tcp://{0}:{1}", _host, _realTimePublishPort));
                }
                catch
                {
                    _subSocket.Dispose();
                    _subSocket = null;
                }
            }

            if (_dealerSocket != null)
            {
                try
                {
                    _dealerSocket.Disconnect(string.Format("tcp://{0}:{1}", _host, _historicalDataPort));
                }
                catch
                {
                    _dealerSocket.Dispose();
                    _dealerSocket = null;
                }
            }
        }
示例#19
0
        public void Receive_RequestWithWrongMDPComand_ShouldLogCorrectMessage()
        {
            const string host_address    = "tcp://localhost:5555";
            var          loggingMessages = new List <string> ();
            var          first           = true;

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new NetMQ.Poller())
                        using (var session = new MDPWorker(host_address, "test", Encoding.ASCII.GetBytes("Worker"), 2))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                var msg = e.Socket.ReceiveMessage();
                                // we expect to receive a 5 Frame mesage
                                // [WORKER ADR][EMPTY]["MDPW01"]["READY"]["test"]
                                if (msg.FrameCount != 5)
                                {
                                    return; // it is a HEARTBEAT
                                }
                                // make sure the frames are as expected
                                Assert.That(msg[1], Is.EqualTo(NetMQFrame.Empty));
                                Assert.That(msg[2].ConvertToString(), Is.EqualTo("MDPW01"));
                                Assert.That(msg[3].BufferSize, Is.EqualTo(1));
                                Assert.That(msg[3].Buffer[0], Is.EqualTo((byte)MDPCommand.Ready));
                                Assert.That(msg[4].ConvertToString(), Is.EqualTo("test"));

                                // tell worker to stop gracefully
                                var reply = new NetMQMessage();
                                if (first)
                                {
                                    reply.Push(new[] { (byte)0xff });
                                    first = false;
                                }
                                else
                                {
                                    reply.Push(new[] { (byte)MDPCommand.Kill });
                                }
                                // push MDP Version
                                reply.Push("MDPW01");
                                // push separator
                                reply.Push(NetMQFrame.Empty);
                                // push worker address
                                reply.Push(msg[0]);
                                // send reply which is a request for the worker
                                e.Socket.SendMessage(reply);
                            };
                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            session.HeartbeatDelay = TimeSpan.FromMilliseconds(250);
                            session.ReconnectDelay = TimeSpan.FromMilliseconds(250);
                            // initialize the worker - broker protocol
                            session.Receive(null);

                            Assert.That(loggingMessages.Count(m => m.Contains("[WORKER ERROR] invalid command received")), Is.EqualTo(1));
                            Assert.That(loggingMessages.Count(m => m.Contains("abandoning")), Is.EqualTo(1));

                            poller.Stop();
                            poller.RemoveSocket(broker);
                        }
        }
示例#20
0
        public void AddSocketDuringWorkTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                // we are using three responses to make sure we actually
                //move the correct socket and other sockets still work
                using (var router = contex.CreateRouterSocket())
                    using (var router2 = contex.CreateRouterSocket())
                    {
                        router.Bind("tcp://127.0.0.1:5002");
                        router2.Bind("tcp://127.0.0.1:5003");

                        using (var dealer = contex.CreateDealerSocket())
                            using (var dealer2 = contex.CreateDealerSocket())
                                using (Poller poller = new Poller())
                                {
                                    dealer.Connect("tcp://127.0.0.1:5002");
                                    dealer2.Connect("tcp://127.0.0.1:5003");

                                    bool router1arrived = false;
                                    bool router2arrived = false;


                                    bool more;

                                    //The ReceiveReady event is raised by the Poller
                                    router2.ReceiveReady += (s, a) =>
                                    {
                                        router2.Receive(out more);
                                        router2.Receive(out more);
                                        router2arrived = true;
                                    };

                                    //The ReceiveReady event is raised by the Poller
                                    router.ReceiveReady += (s, a) =>
                                    {
                                        router1arrived = true;

                                        router.Receive(out more);
                                        router.Receive(out more);

                                        poller.AddSocket(router2);
                                    };

                                    poller.AddSocket(router);

                                    Task task = Task.Factory.StartNew(poller.Start);

                                    dealer.Send("1");
                                    Thread.Sleep(300);
                                    dealer2.Send("2");
                                    Thread.Sleep(300);

                                    poller.Stop(true);
                                    task.Wait();

                                    Assert.IsTrue(router1arrived);
                                    Assert.IsTrue(router2arrived);
                                }
                    }
            }
        }
示例#21
0
        public void CancelSocketTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                // we are using three responses to make sure we actually
                //move the correct socket and other sockets still work
                using (var router = contex.CreateRouterSocket())
                    using (var router2 = contex.CreateRouterSocket())
                        using (var router3 = contex.CreateRouterSocket())
                        {
                            router.Bind("tcp://127.0.0.1:5002");
                            router2.Bind("tcp://127.0.0.1:5003");
                            router3.Bind("tcp://127.0.0.1:5004");

                            using (var dealer = contex.CreateDealerSocket())
                                using (var dealer2 = contex.CreateDealerSocket())
                                    using (var dealer3 = contex.CreateDealerSocket())
                                        using (Poller poller = new Poller())
                                        {
                                            dealer.Connect("tcp://127.0.0.1:5002");
                                            dealer2.Connect("tcp://127.0.0.1:5003");
                                            dealer3.Connect("tcp://127.0.0.1:5004");

                                            bool first = true;

                                            //The ReceiveReady event is raised by the Poller
                                            router2.ReceiveReady += (s, a) =>
                                            {
                                                bool more;

                                                // identity
                                                byte[] identity = a.Socket.Receive(out more);

                                                // message
                                                a.Socket.Receive(out more);

                                                a.Socket.SendMore(identity);
                                                a.Socket.Send("2");
                                            };

                                            poller.AddSocket(router2);

                                            //The ReceiveReady event is raised by the Poller
                                            router.ReceiveReady += (s, a) =>
                                            {
                                                if (!first)
                                                {
                                                    Assert.Fail("This should happen because we cancelled the socket");
                                                }
                                                first = false;

                                                bool more;

                                                // identity
                                                a.Socket.Receive(out more);

                                                string m = a.Socket.ReceiveString(out more);

                                                Assert.False(more);
                                                Assert.AreEqual("Hello", m);

                                                // cancelling the socket
                                                poller.RemoveSocket(a.Socket);
                                            };

                                            poller.AddSocket(router);

                                            //The ReceiveReady event is raised by the Poller
                                            router3.ReceiveReady += (s, a) =>
                                            {
                                                bool more;

                                                // identity
                                                byte[] identity = a.Socket.Receive(out more);

                                                // message
                                                a.Socket.Receive(out more);

                                                a.Socket.SendMore(identity).Send("3");
                                            };

                                            poller.AddSocket(router3);

                                            Task pollerTask = Task.Factory.StartNew(poller.Start);

                                            dealer.Send("Hello");

                                            // sending this should not arrive on the poller,
                                            //therefore response for this will never arrive
                                            dealer.Send("Hello2");

                                            Thread.Sleep(100);

                                            // sending this should not arrive on the poller,
                                            //therefore response for this will never arrive
                                            dealer.Send("Hello3");

                                            Thread.Sleep(500);

                                            bool more2;

                                            // making sure the socket defined before the one cancelled still works
                                            dealer2.Send("1");
                                            string msg = dealer2.ReceiveString(out more2);
                                            Assert.AreEqual("2", msg);

                                            // making sure the socket defined after the one cancelled still works
                                            dealer3.Send("1");
                                            msg = dealer3.ReceiveString(out more2);
                                            Assert.AreEqual("3", msg);

                                            // we have to give this some time if we want to make sure
                                            //it's really not happening and it not only because of time
                                            Thread.Sleep(300);

                                            poller.Stop();

                                            Thread.Sleep(100);
                                            Assert.IsTrue(pollerTask.IsCompleted);
                                        }
                        }
            }
        }
示例#22
0
        public void AddTwoSocketAfterRemovingTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                // we are using three responses to make sure we actually
                //move the correct socket and other sockets still work
                using (var router = contex.CreateRouterSocket())
                    using (var router2 = contex.CreateRouterSocket())
                        using (var router3 = contex.CreateRouterSocket())
                            using (var router4 = contex.CreateRouterSocket())
                            {
                                router.Bind("tcp://127.0.0.1:5002");
                                router2.Bind("tcp://127.0.0.1:5003");
                                router3.Bind("tcp://127.0.0.1:5004");
                                router4.Bind("tcp://127.0.0.1:5005");

                                using (var dealer = contex.CreateDealerSocket())
                                    using (var dealer2 = contex.CreateDealerSocket())
                                        using (var dealer3 = contex.CreateDealerSocket())
                                            using (var dealer4 = contex.CreateDealerSocket())
                                                using (Poller poller = new Poller())

                                                {
                                                    dealer.Connect("tcp://127.0.0.1:5002");
                                                    dealer2.Connect("tcp://127.0.0.1:5003");
                                                    dealer3.Connect("tcp://127.0.0.1:5004");
                                                    dealer4.Connect("tcp://127.0.0.1:5005");


                                                    int  router1arrived = 0;
                                                    int  router2arrived = 0;
                                                    bool router3arrived = false;
                                                    bool router4arrived = false;

                                                    bool more;

                                                    //The ReceiveReady event is raised by the Poller
                                                    router.ReceiveReady += (s, a) =>
                                                    {
                                                        router1arrived++;

                                                        router.Receive(out more);
                                                        router.Receive(out more);

                                                        poller.RemoveSocket(router);
                                                    };

                                                    poller.AddSocket(router);

                                                    //The ReceiveReady event is raised by the Poller
                                                    router3.ReceiveReady += (s, a) =>
                                                    {
                                                        router3.Receive(out more);
                                                        router3.Receive(out more);
                                                        router3arrived = true;
                                                    };

                                                    //The ReceiveReady event is raised by the Poller
                                                    router4.ReceiveReady += (s, a) =>
                                                    {
                                                        router4.Receive(out more);
                                                        router4.Receive(out more);
                                                        router4arrived = true;
                                                    };

                                                    //The ReceiveReady event is raised by the Poller
                                                    router2.ReceiveReady += (s, a) =>
                                                    {
                                                        router2arrived++;
                                                        router2.Receive(out more);
                                                        router2.Receive(out more);

                                                        if (router2arrived == 1)
                                                        {
                                                            poller.AddSocket(router3);

                                                            poller.AddSocket(router4);
                                                        }
                                                    };

                                                    poller.AddSocket(router2);

                                                    Task task = Task.Factory.StartNew(poller.Start);

                                                    dealer.Send("1");
                                                    Thread.Sleep(300);
                                                    dealer2.Send("2");
                                                    Thread.Sleep(300);
                                                    dealer3.Send("3");
                                                    dealer4.Send("4");
                                                    dealer2.Send("2");
                                                    dealer.Send("1");
                                                    Thread.Sleep(300);

                                                    poller.Stop(true);
                                                    task.Wait();

                                                    router.Receive(true, out more);

                                                    Assert.IsTrue(more);

                                                    router.Receive(true, out more);

                                                    Assert.IsFalse(more);

                                                    Assert.AreEqual(1, router1arrived);
                                                    Assert.AreEqual(2, router2arrived);
                                                    Assert.IsTrue(router3arrived);
                                                    Assert.IsTrue(router4arrived);
                                                }
                            }
            }
        }
示例#23
0
        public void Receive_REPLYtoREQUEST_ShouldSendCorrectReply()
        {
            const string host_address    = "tcp://localhost:5557";
            var          loggingMessages = new List <string> ();

            // setup the counter socket for communication
            using (var ctx = NetMQContext.Create())
                using (var broker = ctx.CreateRouterSocket())
                    using (var poller = new NetMQ.Poller())
                        using (var session = new MDPWorker(host_address, "test", new[] { (byte)'W', (byte)'1' }))
                        {
                            broker.Bind(host_address);
                            // we need to pick up any message in order to avoid errors
                            broker.ReceiveReady += (s, e) =>
                            {
                                var msg = e.Socket.ReceiveMessage();
                                if (msg[3].Buffer[0] == (byte)MDPCommand.Ready)
                                {
                                    // this is a READY message and we
                                    // send REQUEST message
                                    var request = new NetMQMessage();
                                    request.Push("echo test");                        // [request]
                                    request.Push(NetMQFrame.Empty);                   // [e][request]
                                    request.Push("C1");                               // [client adr][e][request]
                                    request.Push(new[] { (byte)MDPCommand.Request }); // [command][client adr][e][request]
                                    request.Push(msg[2]);                             // [header][command][client adr][e][request]
                                    request.Push(NetMQFrame.Empty);                   // [e][header][command][client adr][e][request]
                                    request.Push(msg[0]);                             // [worker adr][e][header][command][client adr][e][request]
                                    // send reply which is a request for the worker
                                    e.Socket.SendMessage(request);
                                }

                                if (msg[3].Buffer[0] == (byte)MDPCommand.Reply)
                                {
                                    // we expect to receive
                                    // [WORKER ADR][e]["MDPW01"][REPLY][CLIENT ADR][e][request == "echo test"]
                                    // make sure the frames are as expected
                                    Assert.That(msg[0].ConvertToString(), Is.EqualTo("W1"));
                                    Assert.That(msg[1], Is.EqualTo(NetMQFrame.Empty));
                                    Assert.That(msg[2].ConvertToString(), Is.EqualTo("MDPW01"));
                                    Assert.That(msg[3].BufferSize, Is.EqualTo(1));
                                    Assert.That(msg[3].Buffer[0], Is.EqualTo((byte)MDPCommand.Reply));
                                    Assert.That(msg[4].ConvertToString(), Is.EqualTo("C1"));
                                    Assert.That(msg[5], Is.EqualTo(NetMQFrame.Empty));
                                    Assert.That(msg[6].ConvertToString(), Is.EqualTo("echo test"));

                                    // tell worker to stop gracefully
                                    var reply = new NetMQMessage();
                                    reply.Push(new[] { (byte)MDPCommand.Kill });
                                    // push MDP Version
                                    reply.Push(msg[2]);
                                    // push separator
                                    reply.Push(NetMQFrame.Empty);
                                    // push worker address
                                    reply.Push(msg[0]);
                                    // send reply which is a request for the worker
                                    e.Socket.SendMessage(reply);
                                }
                            };

                            poller.AddSocket(broker);
                            var t = Task.Factory.StartNew(() => poller.Start());

                            // set the event handler to receive the logging messages
                            session.LogInfoReady += (s, e) => loggingMessages.Add(e.Info);
                            // initialize the worker - broker protocol
                            // and get initial request
                            var workerRequest = session.Receive(null);
                            // just echo the request
                            session.Receive(workerRequest);

                            poller.Stop();
                            poller.RemoveSocket(broker);

                            Assert.That(loggingMessages.Count, Is.EqualTo(8));
                            Assert.That(loggingMessages[0], Is.EqualTo("[WORKER] connected to broker at tcp://localhost:5557"));
                            Assert.That(loggingMessages[1].Contains("Ready"));
                            Assert.That(loggingMessages[2].Contains("[WORKER] received"));
                            Assert.That(loggingMessages[3].Contains("Request"));
                            Assert.That(loggingMessages[4].Contains("Reply"));
                            Assert.That(loggingMessages[6].Contains("Kill"));
                            Assert.That(loggingMessages[7].Contains("abandoning"));
                        }
        }
        public void AddSocketAfterRemovingTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                // we are using three responses to make sure we actually
                //move the correct socket and other sockets still work
                using (var router = contex.CreateRouterSocket())
                using (var router2 = contex.CreateRouterSocket())
                using (var router3 = contex.CreateRouterSocket())
                {
                    router.Bind("tcp://127.0.0.1:5002");
                    router2.Bind("tcp://127.0.0.1:5003");
                    router3.Bind("tcp://127.0.0.1:5004");

                    using (var dealer = contex.CreateDealerSocket())
                    using (var dealer2 = contex.CreateDealerSocket())
                    using (var dealer3 = contex.CreateDealerSocket())
                    using (Poller poller = new Poller())
                    {
                        dealer.Connect("tcp://127.0.0.1:5002");
                        dealer2.Connect("tcp://127.0.0.1:5003");
                        dealer3.Connect("tcp://127.0.0.1:5004");

                        bool router1arrived = false;
                        bool router2arrived = false;
                        bool router3arrived = false;

                        bool more;

                        //The ReceiveReady event is raised by the Poller
                        router.ReceiveReady += (s, a) =>
                        {
                            router1arrived = true;

                            router.Receive(out more);
                            router.Receive(out more);

                            poller.RemoveSocket(router);

                        };

                        poller.AddSocket(router);

                        //The ReceiveReady event is raised by the Poller
                        router3.ReceiveReady += (s, a) =>
                        {
                            router3.Receive(out more);
                            router3.Receive(out more);
                            router3arrived = true;
                        };

                        //The ReceiveReady event is raised by the Poller
                        router2.ReceiveReady += (s, a) =>
                        {
                            router2arrived = true;
                            router2.Receive(out more);
                            router2.Receive(out more);

                            poller.AddSocket(router3);
                        };
                        poller.AddSocket(router2);

                        Task task = Task.Factory.StartNew(poller.Start);

                        dealer.Send("1");
                        Thread.Sleep(300);
                        dealer2.Send("2");
                        Thread.Sleep(300);
                        dealer3.Send("3");
                        Thread.Sleep(300);

                        poller.Stop(true);
                        task.Wait();

                        Assert.IsTrue(router1arrived);
                        Assert.IsTrue(router2arrived);
                        Assert.IsTrue(router3arrived);
                    }
                }
            }
        }
        public void CancelSocketTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                // we are using three responses to make sure we actually
                //move the correct socket and other sockets still work
                using (var router = contex.CreateRouterSocket())
                using (var router2 = contex.CreateRouterSocket())
                using (var router3 = contex.CreateRouterSocket())
                {
                    router.Bind("tcp://127.0.0.1:5002");
                    router2.Bind("tcp://127.0.0.1:5003");
                    router3.Bind("tcp://127.0.0.1:5004");

                    using (var dealer = contex.CreateDealerSocket())
                    using (var dealer2 = contex.CreateDealerSocket())
                    using (var dealer3 = contex.CreateDealerSocket())
                    using (Poller poller = new Poller())
                    {
                        dealer.Connect("tcp://127.0.0.1:5002");
                        dealer2.Connect("tcp://127.0.0.1:5003");
                        dealer3.Connect("tcp://127.0.0.1:5004");

                        bool first = true;

                        //The ReceiveReady event is raised by the Poller
                        router2.ReceiveReady += (s, a) =>
                        {
                            bool more;

                            // identity
                            byte[] identity = a.Socket.Receive(out more);

                            // message
                            a.Socket.Receive(out more);

                            a.Socket.SendMore(identity);
                            a.Socket.Send("2");
                        };

                        poller.AddSocket(router2);

                        //The ReceiveReady event is raised by the Poller
                        router.ReceiveReady += (s, a) =>
                        {
                            if (!first)
                            {
                                Assert.Fail("This should happen because we cancelled the socket");
                            }
                            first = false;

                            bool more;

                            // identity
                            a.Socket.Receive(out more);

                            string m = a.Socket.ReceiveString(out more);

                            Assert.False(more);
                            Assert.AreEqual("Hello", m);

                            // cancelling the socket
                            poller.RemoveSocket(a.Socket);
                        };

                        poller.AddSocket(router);

                        //The ReceiveReady event is raised by the Poller
                        router3.ReceiveReady += (s, a) =>
                        {
                            bool more;

                            // identity
                            byte[] identity = a.Socket.Receive(out more);

                            // message
                            a.Socket.Receive(out more);

                            a.Socket.SendMore(identity).Send("3");
                        };

                        poller.AddSocket(router3);

                        Task pollerTask = Task.Factory.StartNew(poller.Start);

                        dealer.Send("Hello");

                        // sending this should not arrive on the poller,
                        //therefore response for this will never arrive
                        dealer.Send("Hello2");

                        Thread.Sleep(100);

                        // sending this should not arrive on the poller,
                        //therefore response for this will never arrive
                        dealer.Send("Hello3");

                        Thread.Sleep(500);

                        bool more2;

                        // making sure the socket defined before the one cancelled still works
                        dealer2.Send("1");
                        string msg = dealer2.ReceiveString(out more2);
                        Assert.AreEqual("2", msg);

                        // making sure the socket defined after the one cancelled still works
                        dealer3.Send("1");
                        msg = dealer3.ReceiveString(out more2);
                        Assert.AreEqual("3", msg);

                        // we have to give this some time if we want to make sure
                        //it's really not happening and it not only because of time
                        Thread.Sleep(300);

                        poller.Stop();

                        Thread.Sleep(100);
                        Assert.IsTrue(pollerTask.IsCompleted);
                    }
                }

            }
        }
        public void SingleSocketPollTest()
        {
            using (NetMQContext contex = NetMQContext.Create())
            {
                using (var rep = contex.CreateResponseSocket())
                {
                    rep.Bind("tcp://127.0.0.1:5002");

                    using (var req = contex.CreateRequestSocket())
                    using (Poller poller = new Poller())
                    {
                        req.Connect("tcp://127.0.0.1:5002");

                        //The ReceiveReady event is raised by the Poller
                        rep.ReceiveReady += (s, a) =>
                        {
                            bool more;
                            string m = a.Socket.ReceiveString(out more);

                            Assert.False(more);
                            Assert.AreEqual("Hello", m);

                            a.Socket.Send("World");
                        };

                        poller.AddSocket(rep);

                        Task pollerTask = Task.Factory.StartNew(poller.Start);
                        req.Send("Hello");

                        bool more2;
                        string m1 = req.ReceiveString(out more2);

                        Assert.IsFalse(more2);
                        Assert.AreEqual("World", m1);

                        poller.Stop();

                        Thread.Sleep(100);
                        Assert.IsTrue(pollerTask.IsCompleted);
                    }
                }
            }
        }