/// <summary>Closes this socket, rendering it unusable. Equivalent to calling <see cref="Dispose()"/>.</summary> public void Close() { #if NETSTANDARD2_0 || NET47 if (m_runtime != null) { m_runtime.Remove(this); m_runtime = null; } #endif if (Interlocked.CompareExchange(ref m_isClosed, 1, 0) != 0) { return; } m_socketHandle.CheckDisposed(); m_socketHandle.Close(); }
internal void DetachFromRuntime() { m_runtime = null; }