private void MonitorEvent([NotNull] MonitorEvent monitorEvent) { if (m_monitorSocket == null) { return; } monitorEvent.Write(m_monitorSocket); }
protected void MonitorEvent(MonitorEvent monitorEvent) { if (m_monitorSocket == null) { return; } monitorEvent.Write(m_monitorSocket); }
protected void MonitorEvent(MonitorEvent monitorEvent) { if (m_monitorSocket == null) return; monitorEvent.Write(m_monitorSocket); }