示例#1
0
        private static void EnsureDirectories()
        {
            string path;

            if (!Directory.Exists(path = Path.Combine(Environment.CurrentDirectory, "UserData")))
            {
                Directory.CreateDirectory(path);
            }
            if (!Directory.Exists(path = Path.Combine(Environment.CurrentDirectory, "Plugins")))
            {
                Directory.CreateDirectory(path);
            }
        }
        internal static void YeetIfNeeded()
        {
            string pluginDir = UnityGame.PluginsPath;

            if (SelfConfig.YeetMods_ && UnityGame.IsGameVersionBoundary)
            {
                var oldPluginsName = Path.Combine(UnityGame.InstallPath, $"Old {UnityGame.OldVersion} Plugins");
                var newPluginsName = Path.Combine(UnityGame.InstallPath, $"Old {UnityGame.GameVersion} Plugins");

                if (Directory.Exists(oldPluginsName))
                {
                    Directory.Delete(oldPluginsName, true);
                }
                Directory.Move(pluginDir, oldPluginsName);
                if (Directory.Exists(newPluginsName))
                {
                    Directory.Move(newPluginsName, pluginDir);
                }
                else
                {
                    Directory.CreateDirectory(pluginDir);
                }
            }
        }
        internal static void Load()
        {
            string pluginDirectory = BeatSaber.PluginsPath;

            // Process.GetCurrentProcess().MainModule crashes the game and Assembly.GetEntryAssembly() is NULL,
            // so we need to resort to P/Invoke
            string exeName = Path.GetFileNameWithoutExtension(AppInfo.StartupPath);

            _bsPlugins  = new List <PluginInfo>();
            _ipaPlugins = new List <IPlugin>();

            if (!Directory.Exists(pluginDirectory))
            {
                return;
            }

            string cacheDir = Path.Combine(pluginDirectory, ".cache");

            if (!Directory.Exists(cacheDir))
            {
                Directory.CreateDirectory(cacheDir);
            }
            else
            {
                foreach (string plugin in Directory.GetFiles(cacheDir, "*"))
                {
                    File.Delete(plugin);
                }
            }

            // initialize BSIPA plugins first
            _bsPlugins.AddRange(PluginLoader.LoadPlugins());

            //Copy plugins to .cache
            string[] originalPlugins = Directory.GetFiles(pluginDirectory, "*.dll");
            foreach (string s in originalPlugins)
            {
                if (PluginsMetadata.Select(m => m.File.FullName).Contains(s))
                {
                    continue;
                }
                string pluginCopy = Path.Combine(cacheDir, Path.GetFileName(s));

                #region Fix assemblies for refactor

                var module = ModuleDefinition.ReadModule(Path.Combine(pluginDirectory, s));
                foreach (var @ref in module.AssemblyReferences)
                { // fix assembly references
                    if (@ref.Name == "IllusionPlugin" || @ref.Name == "IllusionInjector")
                    {
                        @ref.Name = "IPA.Loader";
                    }
                }

                foreach (var @ref in module.GetTypeReferences())
                { // fix type references
                    if (@ref.FullName == "IllusionPlugin.IPlugin")
                    {
                        @ref.Namespace = "IPA.Old";                                            //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.IEnhancedPlugin")
                    {
                        @ref.Namespace = "IPA.Old";                                                    //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.IBeatSaberPlugin")
                    {
                        @ref.Namespace = "IPA";                                                     //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.IEnhancedBeatSaberPlugin")
                    {
                        @ref.Namespace = "IPA";                                                             //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.BeatSaber.ModsaberModInfo")
                    {
                        @ref.Namespace = "IPA";                                                              //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.IniFile")
                    {
                        @ref.Namespace = "IPA.Config";                                            //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.IModPrefs")
                    {
                        @ref.Namespace = "IPA.Config";                                              //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.ModPrefs")
                    {
                        @ref.Namespace = "IPA.Config";                                             //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.Utils.ReflectionUtil")
                    {
                        @ref.Namespace = "IPA.Utilities";                                                         //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.Logging.Logger")
                    {
                        @ref.Namespace = "IPA.Logging";                                                   //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionPlugin.Logging.LogPrinter")
                    {
                        @ref.Namespace = "IPA.Logging";                                                       //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.PluginManager")
                    {
                        @ref.Namespace = "IPA.Loader";                                                    //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.PluginComponent")
                    {
                        @ref.Namespace = "IPA.Loader";                                                      //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.CompositeBSPlugin")
                    {
                        @ref.Namespace = "IPA.Loader.Composite";                                                        //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.CompositeIPAPlugin")
                    {
                        @ref.Namespace = "IPA.Loader.Composite";                                                         //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.Logging.UnityLogInterceptor")
                    {
                        @ref.Namespace = "IPA.Logging";                                                                  //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.Logging.StandardLogger")
                    {
                        @ref.Namespace = "IPA.Logging";                                                             //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.Updating.SelfPlugin")
                    {
                        @ref.Namespace = "IPA.Updating";                                                          //@ref.Name = "";
                    }
                    if (@ref.FullName == "IllusionInjector.Updating.Backup.BackupUnit")
                    {
                        @ref.Namespace = "IPA.Updating.Backup";                                                                 //@ref.Name = "";
                    }
                    if (@ref.Namespace == "IllusionInjector.Utilities")
                    {
                        @ref.Namespace = "IPA.Utilities";                                                 //@ref.Name = "";
                    }
                    if (@ref.Namespace == "IllusionInjector.Logging.Printers")
                    {
                        @ref.Namespace = "IPA.Logging.Printers";                                                        //@ref.Name = "";
                    }
                    if (@ref.Namespace == "IllusionInjector.Updating.ModsaberML")
                    {
                        @ref.Namespace = "IPA.Updating.ModSaber";                                                           //@ref.Name = "";
                    }
                }
                module.Write(pluginCopy);

                #endregion
            }

            //Load copied plugins
            string[] copiedPlugins = Directory.GetFiles(cacheDir, "*.dll");
            foreach (string s in copiedPlugins)
            {
                var result = LoadPluginsFromFile(s);
                _ipaPlugins.AddRange(result.Item2);
            }

            Logger.log.Info(exeName);
            Logger.log.Info($"Running on Unity {Application.unityVersion}");
            Logger.log.Info($"Game version {BeatSaber.GameVersion}");
            Logger.log.Info("-----------------------------");
            Logger.log.Info($"Loading plugins from {Utils.GetRelativePath(pluginDirectory, Environment.CurrentDirectory)} and found {_bsPlugins.Count + _ipaPlugins.Count}");
            Logger.log.Info("-----------------------------");
            foreach (var plugin in _bsPlugins)
            {
                Logger.log.Info($"{plugin.Metadata.Name} ({plugin.Metadata.Id}): {plugin.Metadata.Version}");
            }
            Logger.log.Info("-----------------------------");
            foreach (var plugin in _ipaPlugins)
            {
                Logger.log.Info($"{plugin.Name}: {plugin.Version}");
            }
            Logger.log.Info("-----------------------------");
        }