/// <summary> /// Initializes a new instance of the CkWtlsKeyMatParams class. /// </summary> /// <param name='digestMechanism'>The digest mechanism to be used (CKM)</param> /// <param name='macSizeInBits'>The length (in bits) of the MACing key agreed upon during the protocol handshake phase</param> /// <param name='keySizeInBits'>The length (in bits) of the secret key agreed upon during the handshake phase</param> /// <param name='ivSizeInBits'>The length (in bits) of the IV agreed upon during the handshake phase or if no IV is required, the length should be set to 0</param> /// <param name='sequenceNumber'>The current sequence number used for records sent by the client and server respectively</param> /// <param name='isExport'>Flag indicating whether the keys have to be derived for an export version of the protocol</param> /// <param name='randomInfo'>Client's and server's random data information</param> public CkWtlsKeyMatParams(NativeULong digestMechanism, NativeULong macSizeInBits, NativeULong keySizeInBits, NativeULong ivSizeInBits, NativeULong sequenceNumber, bool isExport, ICkWtlsRandomData randomInfo) { if (randomInfo == null) { throw new ArgumentNullException("randomInfo"); } // Keep reference to randomInfo so GC will not free it while this object exists _randomInfo = randomInfo; if (ivSizeInBits % 8 != 0) { throw new ArgumentException("Value has to be a multiple of 8", "ivSizeInBits"); } // GC will not free ReturnedKeyMaterial while this object exists _returnedKeyMaterial = new CkWtlsKeyMatOut(ivSizeInBits / 8); _lowLevelStruct.DigestMechanism = digestMechanism; _lowLevelStruct.MacSizeInBits = macSizeInBits; _lowLevelStruct.KeySizeInBits = keySizeInBits; _lowLevelStruct.IVSizeInBits = ivSizeInBits; _lowLevelStruct.SequenceNumber = sequenceNumber; _lowLevelStruct.IsExport = isExport; _lowLevelStruct.RandomInfo = (CK_WTLS_RANDOM_DATA)_randomInfo.ToMarshalableStructure(); // Abrakadabra :) _lowLevelStruct.ReturnedKeyMaterial = UnmanagedMemory.Allocate(UnmanagedMemory.SizeOf(typeof(CK_WTLS_KEY_MAT_OUT))); UnmanagedMemory.Write(_lowLevelStruct.ReturnedKeyMaterial, _returnedKeyMaterial._lowLevelStruct); }
/// <summary> /// Disposes object /// </summary> /// <param name="disposing">Flag indicating whether managed resources should be disposed</param> protected virtual void Dispose(bool disposing) { if (!this._disposed) { if (disposing) { // Dispose managed objects if (_returnedKeyMaterialLeftInstance == false) { if (_returnedKeyMaterial != null) { _returnedKeyMaterial.Dispose(); _returnedKeyMaterial = null; } } } // Dispose unmanaged objects UnmanagedMemory.Free(ref _lowLevelStruct.ReturnedKeyMaterial); _disposed = true; } }
/// <summary> /// Initializes a new instance of the CkWtlsKeyMatParams class. /// </summary> /// <param name='digestMechanism'>The digest mechanism to be used (CKM)</param> /// <param name='macSizeInBits'>The length (in bits) of the MACing key agreed upon during the protocol handshake phase</param> /// <param name='keySizeInBits'>The length (in bits) of the secret key agreed upon during the handshake phase</param> /// <param name='ivSizeInBits'>The length (in bits) of the IV agreed upon during the handshake phase or if no IV is required, the length should be set to 0</param> /// <param name='sequenceNumber'>The current sequence number used for records sent by the client and server respectively</param> /// <param name='isExport'>Flag indicating whether the keys have to be derived for an export version of the protocol</param> /// <param name='randomInfo'>Client's and server's random data information</param> public CkWtlsKeyMatParams(uint digestMechanism, uint macSizeInBits, uint keySizeInBits, uint ivSizeInBits, uint sequenceNumber, bool isExport, CkWtlsRandomData randomInfo) { if (randomInfo == null) throw new ArgumentNullException("randomInfo"); // Keep reference to randomInfo so GC will not free it while this object exists _randomInfo = randomInfo; if (ivSizeInBits % 8 != 0) throw new ArgumentException("Value has to be a multiple of 8", "ivSizeInBits"); // GC will not free ReturnedKeyMaterial while this object exists _returnedKeyMaterial = new CkWtlsKeyMatOut(ivSizeInBits / 8); _lowLevelStruct.DigestMechanism = digestMechanism; _lowLevelStruct.MacSizeInBits = macSizeInBits; _lowLevelStruct.KeySizeInBits = keySizeInBits; _lowLevelStruct.IVSizeInBits = ivSizeInBits; _lowLevelStruct.SequenceNumber = sequenceNumber; _lowLevelStruct.IsExport = isExport; _lowLevelStruct.RandomInfo = (CK_WTLS_RANDOM_DATA)_randomInfo.ToMarshalableStructure(); // Abrakadabra :) _lowLevelStruct.ReturnedKeyMaterial = UnmanagedMemory.Allocate(UnmanagedMemory.SizeOf(typeof(CK_WTLS_KEY_MAT_OUT))); UnmanagedMemory.Write(_lowLevelStruct.ReturnedKeyMaterial, _returnedKeyMaterial._lowLevelStruct); }