public void BindParameterContainer(ParameterContainer container) { if (container.NamedParameters != null) { foreach (var tuple in container.NamedParameters) { var name = tuple.Key; var p = tuple.Value; if (ParameterTypeUtility.CanConvertToByteArray(p.Type)) { //uniforms SetUniform(name, p.Type, p.ElementCount, p.GetValue(container)); } else { //Log.Fatal( "ViewportRenderingContext: BindParameterContainer: Is not supported named parameter." ); } //else if( ParameterTypeUtility.IsTexture( p.Type ) ) //{ // //textures // //!!!!текстуры в вершинах // var value = (GpuMaterialPass.TextureParameterValue)p.Value; // var index = int.Parse( p.Name ); // BindTexture( index, value ); //} } } if (container.UniformParameters != null) { for (int n = 0; n < container.UniformParameters.Count; n++) { ref var p = ref container.UniformParameters.Data[n]; SetUniform(p.Uniform, p.Type, p.ElementCount, p.GetValue(container)); } }
public void Set(string name, ParameterType type, int elementCount, IntPtr value, int checkTotalSizeInBytes) { if (NamedParameters == null) { NamedParameters = new Dictionary <string, NamedParameter>(32); } if (string.IsNullOrEmpty(name)) { Log.Fatal("ParameterContainer: Set: Name can't be empty."); } if (!ParameterTypeUtility.CanConvertToByteArray(type)) { Log.Fatal("ParameterContainer: Set: !ParameterTypeUtils.CanConvertToByteArray( type )"); } //ParameterItem parameter = null; ////use current parameter or new depending format //{ // ParameterItem currentItem; // if( parameters.TryGetValue( name, out currentItem ) ) // { // if( type == currentItem.type && elementCount == currentItem.elementCount ) // { // //!!!!!так? // parameter = currentItem; // } // else // Remove( name ); // } //} ////create parameter //if( parameter == null ) //{ // parameter = new ParameterItem(); // parameter.container = this; // parameter.name = name; // parameter.type = type; // parameter.elementCount = elementCount; // parameters[ name ] = parameter; //} var parameter = new NamedParameter(); parameter.Type = type; parameter.ElementCount = elementCount; if (parameter.GetTotalSizeInBytes() != checkTotalSizeInBytes) { Log.Fatal("ParameterContainer: Set: parameter.GetValueSizeInBytes() != checkTotalSizeInBytes."); } //prepare data array //if( parameter.valueDataPosition == -1 ) { int needSize = dataUsedBytes + parameter.GetTotalSizeInBytes(); if (data == null) { data = new byte[256]; } if (needSize > data.Length) { int newSize = data.Length * 2; while (newSize < needSize) { newSize *= 2; } byte[] newData = new byte[newSize]; Buffer.BlockCopy(data, 0, newData, 0, dataUsedBytes); data = newData; } parameter.ValueDataPosition = dataUsedBytes; dataUsedBytes += parameter.GetTotalSizeInBytes(); } //copy value unsafe { fixed(byte *pData = data) NativeUtility.CopyMemory((IntPtr)(pData + parameter.ValueDataPosition), (IntPtr)value, parameter.GetTotalSizeInBytes()); } if (NamedParameters == null) { NamedParameters = new Dictionary <string, NamedParameter>(32); } NamedParameters[name] = parameter; unchecked { version++; } //return parameter; }
public void Set(string name, object value, ParameterType type = ParameterType.Unknown, int elementCount = 0) { if (string.IsNullOrEmpty(name)) { Log.Fatal("ParameterContainer: Set: Name can't be empty."); } if (value == null) { Log.Fatal("ParameterContainer: Set: value == null."); } //detect elementCount if (elementCount == 0) { if (value.GetType().IsArray) { Array array = (Array)value; elementCount = array.GetLength(0); } else { elementCount = 1; } } //detect type if (type == ParameterType.Unknown) { Type elementType = null; { if (value.GetType().IsArray) { elementType = value.GetType().GetElementType(); } else { elementType = value.GetType(); } } //!!!!!reference values in array type = ParameterTypeUtility.DetectTypeByClassType(elementType); //!!!!было ////!!!!!так? ////detect texture type by the value //if( type == ParameterType.Unknown ) //{ // GpuMaterialPass.TextureParameterValue textureValue = null; // if( value.GetType().IsArray ) // { // Array array = (Array)value; // if( array.GetLength( 0 ) > 0 ) // textureValue = array.GetValue( 0 ) as GpuMaterialPass.TextureParameterValue; // } // else // textureValue = value as GpuMaterialPass.TextureParameterValue; // if( textureValue != null && textureValue.Texture != null ) // { // var gpuTexture = textureValue.Texture.Result; // if( gpuTexture != null ) // { // switch( gpuTexture.TextureType ) // { // //case Component_Texture.TypeEnum._1D: type = ParameterType.Texture1D; break; // case Component_Image.TypeEnum._2D: type = ParameterType.Texture2D; break; // case Component_Image.TypeEnum._3D: type = ParameterType.Texture3D; break; // case Component_Image.TypeEnum.Cube: type = ParameterType.TextureCube; break; // } // } // } //} } //!!!!!check for invalid data //ParameterItem parameter = null; ////use current parameter or new depending format //{ // ParameterItem currentItem; // if( parameters.TryGetValue( name, out currentItem ) ) // { // if( type == currentItem.type && elementCount == currentItem.elementCount ) // { // //!!!!!так? // parameter = currentItem; // } // else // Remove( name ); // } //} ////create parameter //if( parameter == null ) //{ // parameter = new ParameterItem(); // parameter.container = this; // parameter.name = name; // parameter.type = type; // parameter.elementCount = elementCount; // parameters[ name ] = parameter; //} var parameter = new NamedParameter(); parameter.Type = type; parameter.ElementCount = elementCount; //update value if (ParameterTypeUtility.CanConvertToByteArray(type)) { //prepare data array //if( parameter.valueDataPosition == -1 ) { int needSize = dataUsedBytes + parameter.GetTotalSizeInBytes(); if (data == null) { data = new byte[256]; } if (needSize > data.Length) { int newSize = data.Length * 2; while (newSize < needSize) { newSize *= 2; } byte[] newData = new byte[newSize]; Buffer.BlockCopy(data, 0, newData, 0, dataUsedBytes); data = newData; } parameter.ValueDataPosition = dataUsedBytes; dataUsedBytes += parameter.GetTotalSizeInBytes(); } //copy value unsafe { fixed(byte *pData = data) { //!!!!slowly if (value.GetType().IsArray) { byte *pDest = pData + parameter.ValueDataPosition; int elementSize = ParameterTypeUtility.GetElementSizeInBytes(parameter.Type); foreach (var item in (IList)value) { Marshal.StructureToPtr(item, (IntPtr)pDest, false); pDest += elementSize; } } else { Marshal.StructureToPtr(value, (IntPtr)(pData + parameter.ValueDataPosition), false); } } } } else { parameter.ValueReference = value; } if (NamedParameters == null) { NamedParameters = new Dictionary <string, NamedParameter>(32); } NamedParameters[name] = parameter; unchecked { version++; } //return parameter; }