public void AddNewPosition(PointD point) { this.position = point; if (positionPredictor == null) { positionPredictor = new PositionPredictor(45, 10); } positionPredictor.AddPoint(point); }
public PositionAndOrientationPredictor(int aMaxLength, int aInputLength) { position = new PositionPredictor(aMaxLength, aInputLength); orientation = new PositionPredictor(aMaxLength, aInputLength); }
public void SetPosition(PointD point) { positionPredictor = null; this.position = point; }
public void AddNewPosition(PointD point) { this.position = point; if (positionPredictor == null) positionPredictor = new PositionPredictor(45, 10); positionPredictor.AddPoint(point); }