private static void OnGameUpdate(EventArgs args) { if (NautibosActivator.smite != null) { smite(); } if (NautibosActivator.heal != null) { Heal(); } if (NautibosActivator.ignite != null) { ignite(); } if (NautibosActivator.exhaust != null) { exhaust(); } if (NautibosMenu.skinId() != CurrentSkin) { Player.SetSkinId(NautibosMenu.skinId()); CurrentSkin = NautibosMenu.skinId(); } }
public static void ChangeDSkin(Object sender, EventArgs args) { Player.SetSkinId(NautibosMenu.skinId()); }