public void intersect209() { List <int> list; global::NatSet.NatSet natSet; int[] ints = new int[0]; list = new List <int>((IEnumerable <int>)ints); bool[] bs = new bool[100]; natSet = NatSetFactory.Create(bs, list, -1); this.intersect(natSet); }
public void union862() { List <int> list; global::NatSet.NatSet natSet; int[] ints = new int[0]; list = new List <int>((IEnumerable <int>)ints); bool[] bs = new bool[100]; bs[99] = true; natSet = NatSetFactory.Create(bs, list, 99); this.union(natSet); }
public void union950() { List <int> list; global::NatSet.NatSet natSet; int[] ints = new int[1]; ints[0] = 100; list = new List <int>((IEnumerable <int>)ints); bool[] bs = new bool[100]; natSet = NatSetFactory.Create(bs, list, 100); this.union(natSet); }
public void intersect387() { List <int> list; global::NatSet.NatSet natSet; int[] ints = new int[2]; ints[0] = 1022; ints[1] = 1023; list = new List <int>((IEnumerable <int>)ints); bool[] bs = new bool[100]; natSet = NatSetFactory.Create(bs, list, 1023); this.intersect(natSet); }
public void union967() { List <int> list; global::NatSet.NatSet natSet; int[] ints = new int[1]; ints[0] = 101; list = new List <int>((IEnumerable <int>)ints); bool[] bs = new bool[100]; bs[0] = true; bs[1] = true; bs[2] = true; bs[3] = true; bs[4] = true; bs[5] = true; bs[6] = true; natSet = NatSetFactory.Create(bs, list, 101); this.union(natSet); }