public void onGoToClick() { if (selectedCountry != World.UncolonizedLand) { mainCamera.FocusOnProvince(selectedCountry.Capital, true); } }
public void OnFocusOnCountryClick() { if (Game.Player != null) { mainCamera.FocusOnProvince(Game.Player.Capital, true); } }
public void onGoToClick() { if (selectedCountry != Country.NullCountry) { mainCamera.FocusOnProvince(selectedCountry.Capital, true); } }