public void onGoToClick()
 {
     if (selectedCountry != World.UncolonizedLand)
     {
         mainCamera.FocusOnProvince(selectedCountry.Capital, true);
     }
 }
示例#2
0
 public void OnFocusOnCountryClick()
 {
     if (Game.Player != null)
     {
         mainCamera.FocusOnProvince(Game.Player.Capital, true);
     }
 }
示例#3
0
 public void onGoToClick()
 {
     if (selectedCountry != Country.NullCountry)
     {
         mainCamera.FocusOnProvince(selectedCountry.Capital, true);
     }
 }