/// <summary> /// Called when the game loads itself. /// </summary> public static void OnLoad() { Menus.Initialize(); Drawings.Initialize(); HTrackerSDK.WardTracker.OnLoad(Variables.Menu); }
/// <summary> /// Called when the game loads itself. /// </summary> public static void OnLoad() { Menus.Initialize(); Drawings.Initialize(); if (Variables.Menu["ward"].Cast <CheckBox>().CurrentValue) { HTrackerSDK.WardTracker.OnLoad(Variables.Menu); } }
/// <summary> /// Called when the game loads itself. /// </summary> public static void OnLoad() { Menus.Initialize(); Drawings.Initialize(); }