/// <summary> /// Loads the Activator. /// </summary> public static void OnLoad() { /// <summary> /// Initialize the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initialize the spells. /// </summary> ISpells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the resetters. /// </summary> Resetters.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the healthbars. /// </summary> Healthbars.Initialize(); }
/// <summary> /// Loads the Activator. /// </summary> public static void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the smite logic. /// </summary> Activator.SmiteInit(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the resetters. /// </summary> Resetters.Initialize(); /// <summary> /// Initializes the healthbars. /// </summary> Healthbars.Initialize(); }