public void It_should_enforce_uniqueness() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var uniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString }; persister.Save(saga1); factory.SaveChanges(); factory.ReleaseSession(); Assert.Throws<ConcurrencyException>(() => { var saga2 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString }; persister.Save(saga2); factory.SaveChanges(); }); }
public void It_should_persist_successfully() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var uniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString }; persister.Save(saga1); factory.SaveChanges(); factory.ReleaseSession(); var saga = persister.Get<SagaData>(saga1.Id); persister.Complete(saga); factory.SaveChanges(); factory.ReleaseSession(); var saga2 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString }; persister.Save(saga2); factory.SaveChanges(); }
public void It_should_allow_the_update() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var uniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString }; persister.Save(saga1); factory.SaveChanges(); factory.ReleaseSession(); var saga = persister.Get<SagaData>(saga1.Id); saga.UniqueString = Guid.NewGuid().ToString(); persister.Update(saga); factory.SaveChanges(); factory.ReleaseSession(); var saga2 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString }; //this should not blow since we changed the unique value in the previous saga persister.Save(saga2); factory.SaveChanges(); }
public void It_should_set_the_attribute_and_allow_the_update() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var uniqueString = Guid.NewGuid().ToString(); var anotherUniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString, NonUniqueString = "notUnique" }; persister.Save(saga1); factory.SaveChanges(); factory.ReleaseSession(); using (var session = store.OpenSession()) { //fake that the attribute was just added by removing the metadata session.Advanced.GetMetadataFor(saga1).Remove(SagaPersister.UniqueValueMetadataKey); session.SaveChanges(); } var saga = persister.Get<SagaData>(saga1.Id); saga.UniqueString = anotherUniqueString; persister.Update(saga); factory.SaveChanges(); factory.ReleaseSession(); using (var session = store.OpenSession()) { var value = session.Advanced.GetMetadataFor(saga1)[SagaPersister.UniqueValueMetadataKey].ToString(); Assert.AreEqual(anotherUniqueString, value); } }
public void Should_not_generate_a_to_long_unique_property_id() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var uniqueString = Guid.NewGuid().ToString(); var saga = new SagaWithUniquePropertyAndALongNamespace { Id = Guid.NewGuid(), UniqueString = uniqueString }; persister.Save(saga); factory.SaveChanges(); }
public void Enums_should_be_persisted() { var entity = new SagaData { Id = Guid.NewGuid(), Status = StatusEnum.AnotherStatus }; var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); persister.Save(entity); factory.SaveChanges(); var savedEntity = persister.Get<SagaData>(entity.Id); Assert.AreEqual(entity.Status, savedEntity.Status); }
public void Should_delete_the_saga() { var sagaId = Guid.NewGuid(); var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); persister.Save(new SagaData { Id = sagaId }); factory.SaveChanges(); var saga = persister.Get<SagaData>(sagaId); persister.Complete(saga); factory.SaveChanges(); Assert.Null(persister.Get<SagaData>(sagaId)); }
public void Public_setters_and_getters_of_concrete_classes_should_be_persisted() { var entity = new SagaData { Id = Guid.NewGuid(), TestComponent = new TestComponent { Property = "Prop" } }; var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); persister.Save(entity); factory.SaveChanges(); var savedEntity = persister.Get<SagaData>(entity.Id); Assert.AreEqual(entity.TestComponent.Property, savedEntity.TestComponent.Property); Assert.AreEqual(entity.TestComponent.AnotherProperty, savedEntity.TestComponent.AnotherProperty); }
public void Inherited_property_classes_should_be_persisted() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var entity = new SagaData { Id = Guid.NewGuid(), PolymorphicRelatedProperty = new PolymorphicProperty { SomeInt = 9 } }; persister.Save(entity); factory.SaveChanges(); var savedEntity = persister.Get<SagaData>(entity.Id); var expected = (PolymorphicProperty)entity.PolymorphicRelatedProperty; var actual = (PolymorphicProperty)savedEntity.PolymorphicRelatedProperty; Assert.AreEqual(expected.SomeInt, actual.SomeInt); }
public void It_should_persist_successfully() { var factory = new RavenSessionFactory(store); factory.ReleaseSession(); var persister = new SagaPersister(factory); var uniqueString = Guid.NewGuid().ToString(); var anotherUniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaData { Id = Guid.NewGuid(), UniqueString = uniqueString, NonUniqueString = "notUnique" }; persister.Save(saga1); factory.SaveChanges(); var saga = persister.Get<SagaData>(saga1.Id); saga.NonUniqueString = "notUnique2"; saga.UniqueString = anotherUniqueString; persister.Update(saga); factory.SaveChanges(); }