protected StealScenario(StealScenario scenario) : base(scenario) { mName = scenario.mName; mMinimum = scenario.mMinimum; mMaximum = scenario.mMaximum; mKeepObject = scenario.mKeepObject; mSuccess = scenario.mSuccess; mFailure = scenario.mFailure; mSneakinessScoring = scenario.mSneakinessScoring; mAllowGoToJail = scenario.mAllowGoToJail; }
protected StealScenario(StealScenario scenario) : base (scenario) { mName = scenario.mName; mMinimum = scenario.mMinimum; mMaximum = scenario.mMaximum; mKeepObject = scenario.mKeepObject; mSuccess = scenario.mSuccess; mFailure = scenario.mFailure; mSneakinessScoring = scenario.mSneakinessScoring; mAllowGoToJail = scenario.mAllowGoToJail; }