public ChildSaveSplitMoveInScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome) : base(sim, newHome) { }
public ChildSaveSplitMoveOutScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome, bool onlyFamilyMoveIn) : base(sim, newHome) { mOnlyFamilyMoveIn = onlyFamilyMoveIn; }
protected override SplitMoveOutScenario GetMoveOutScenario(SplitFamilyScenario.SplitHome newHome) { return new ChildSaveSplitMoveOutScenario(Sim, newHome, mOnlyFamilyMoveIn); }
public SplitMoveOutScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome) : base(sim, null) { mNewHome = newHome; mOldHouse = sim.Household; }
protected SplitFamilyScenario(SplitFamilyScenario scenario) : base(scenario) { mHouse = scenario.mHouse; mNewHome = scenario.mNewHome; }
protected override SplitMoveOutScenario GetMoveOutScenario(SplitFamilyScenario.SplitHome newHome) { return new DebtSplitMoveOutScenario(Sim, newHome); }
public DebtSplitMoveOutScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome) : base(sim, newHome) { }
public HomelessSplitMoveInScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome) : base(sim, newHome) {}
protected override SplitMoveInScenario GetMoveInScenario(SplitFamilyScenario.SplitHome newHome) { return new HomelessSplitMoveInScenario(Sim, newHome); }
protected SplitFamilyScenario(SplitFamilyScenario scenario) : base (scenario) { mHouse = scenario.mHouse; mNewHome = scenario.mNewHome; }
public SplitMoveInScenario(List<SimDescription> movers, SplitFamilyScenario.SplitHome newHome) : base(movers) { mNewHome = newHome; House = mNewHome.House; }
public SplitMoveInScenario(SimDescription mover, SplitFamilyScenario.SplitHome newHome) : base(mover) { mNewHome = newHome; House = mNewHome.House; }