private void OnBundleUnload(AssetBundleInfo abi) { this.bundleInfo = null; this.state = LoadState.State_None; this.prority = 0; }
internal void RemoveBundleInfo(AssetBundleInfo abi) { abi.Dispose(); _loadedAssetBundle.Remove(abi.bundleName); }
void OnDepComplete(AssetBundleInfo abi) { _currentLoadingDepCount--; this.CheckDepComplete(); }