/// <summary> /// 获取 地形 的类型值 /// </summary> /// <returns></returns> public static int GenObjType() { return(T_Obj.GenObjType() * LevelNum + (int)(ObjType.TERRAIN));; }
public static int GenObjType() { return(T_Obj.GenObjType() * LevelNum + (int)(ObjType.NPC)); }