public void DeleteDoktor(Doktor doktor) { if ((doktor.EntityState != EntityState.Detached)) { this.ObjectContext.ObjectStateManager.ChangeObjectState(doktor, EntityState.Deleted); } else { this.ObjectContext.Doktor.Attach(doktor); this.ObjectContext.Doktor.DeleteObject(doktor); } }
public void InsertDoktor(Doktor doktor) { if ((doktor.EntityState != EntityState.Detached)) { this.ObjectContext.ObjectStateManager.ChangeObjectState(doktor, EntityState.Added); } else { this.ObjectContext.Doktor.AddObject(doktor); } }
public void UpdateDoktor(Doktor currentDoktor) { this.ObjectContext.Doktor.AttachAsModified(currentDoktor, this.ChangeSet.GetOriginal(currentDoktor)); }
/// <summary> /// Deprecated Method for adding a new object to the Doktor EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToDoktor(Doktor doktor) { base.AddObject("Doktor", doktor); }
/// <summary> /// Create a new Doktor object. /// </summary> /// <param name="iDDoktora">Initial value of the IDDoktora property.</param> /// <param name="osCislo">Initial value of the OsCislo property.</param> /// <param name="kodLekara">Initial value of the KodLekara property.</param> /// <param name="pZSId">Initial value of the PZSId property.</param> /// <param name="idUtvaru">Initial value of the IdUtvaru property.</param> /// <param name="den_nastupu">Initial value of the Den_nastupu property.</param> public static Doktor CreateDoktor(global::System.Int32 iDDoktora, global::System.Int32 osCislo, global::System.String kodLekara, global::System.Int32 pZSId, global::System.Int32 idUtvaru, global::System.DateTime den_nastupu) { Doktor doktor = new Doktor(); doktor.IDDoktora = iDDoktora; doktor.OsCislo = osCislo; doktor.KodLekara = kodLekara; doktor.PZSId = pZSId; doktor.IdUtvaru = idUtvaru; doktor.Den_nastupu = den_nastupu; return doktor; }
private void DetachDoktor(Doktor entity) { entity.IdentifikacneUdaje = null; }
private bool FilterDoktor(Doktor entity) { return (entity.OsCislo == this.OsCislo); }
private void AttachDoktor(Doktor entity) { entity.IdentifikacneUdaje = this; }
private bool FilterDoktor2(Doktor entity) { return (entity.IDDoktora == this.NadradenyDoktor); }
private bool FilterDoktor1(Doktor entity) { return (entity.NadradenyDoktor == this.IDDoktora); }
private void DetachDoktor1(Doktor entity) { entity.Doktor2 = null; }
private void AttachDoktor1(Doktor entity) { entity.Doktor2 = this; }