示例#1
0
        private static void     SceneAddSelection(MenuCommand menuCommand)
        {
            if (NGFavWindow.avoidMultiAdd == true)
            {
                return;
            }

            NGFavWindow.avoidMultiAdd = true;

            NGFavWindow fav = EditorWindow.GetWindow <NGFavWindow>(NGFavWindow.Title);

            fav.CreateSelection(Selection.objects);
        }
示例#2
0
        private static void     AssetAddSelection(MenuCommand menuCommand)
        {
            NGFavWindow fav = EditorWindow.GetWindow <NGFavWindow>(NGFavWindow.Title);

            fav.CreateSelection(Selection.GetFiltered(typeof(Object), SelectionMode.Unfiltered));
        }