public void SendNow(SequencerEvent evt) { ThrowIfDisposed(); evt.ThrowIfDisposed(); LibFluidsynth.fluid_sequencer_send_now(Handle, evt.Handle); }
public void SendAt(SequencerEvent evt, uint time, bool absolute) { ThrowIfDisposed(); evt.ThrowIfDisposed(); var ret = LibFluidsynth.fluid_sequencer_send_at(Handle, evt.Handle, time, absolute ? 1 : 0); if (ret == LibFluidsynth.FluidFailed) { throw new FluidSynthInteropException("fluid_sequencer_send_at failed"); } }