public void RequireEnterGameServer(int nRoleIndex) { m_nRoleIndex = nRoleIndex; Debug.Log("RequireEnterGameServer:" + nRoleIndex); NFMsg.RoleLiteInfo info = (NFMsg.RoleLiteInfo)mRoleList[nRoleIndex]; NFMsg.ReqEnterGameServer xData = new NFMsg.ReqEnterGameServer(); xData.name = info.noob_name; xData.account = ByteString.CopyFromUtf8(mLoginModule.mAccount); xData.game_id = mLoginModule.mServerID; xData.id = info.id; MemoryStream stream = new MemoryStream(); xData.WriteTo(stream); mRoleID = mHelpModule.PBToNF(info.id); mNetModule.mOwnerID = mRoleID; mNetModule.SendToServerByPB(NFMsg.EGameMsgID.EGMI_REQ_ENTER_GAME, stream); }
public void RequireEnterGameServer(int nRoleIndex) { m_nRoleIndex = nRoleIndex; Debug.Log("RequireEnterGameServer:" + nRoleIndex); NFMsg.RoleLiteInfo info = (NFMsg.RoleLiteInfo)mRoleList[nRoleIndex]; NFMsg.ReqEnterGameServer xData = new NFMsg.ReqEnterGameServer(); xData.name = info.noob_name; xData.account = UnicodeEncoding.Default.GetBytes(mLoginModule.mAccount); xData.game_id = mLoginModule.mServerID; xData.id = info.id; MemoryStream stream = new MemoryStream(); Serializer.Serialize <NFMsg.ReqEnterGameServer>(stream, xData); mRoleID = mHelpModule.PBToNF(info.id); mNetModule.mOwnerID = mRoleID; mNetModule.SendToServerByPB(NFMsg.EGameMsgID.EGMI_REQ_ENTER_GAME, stream); }
public void OnPlayerMove(UInt16 id, MemoryStream stream) { NFMsg.MsgBase xMsg = NFMsg.MsgBase.Parser.ParseFrom(stream); NFMsg.ReqAckPlayerMove xData = NFMsg.ReqAckPlayerMove.Parser.ParseFrom(xMsg.msg_data); if (xData.target_pos.Count <= 0) { return; } NFGUID tar = mHelpModule.PBToNF(xData.mover); if (tar == mLoginModule.mRoleID) { return; } GameObject player = GetObject(tar); OtherPlayer otherPlayer = player.GetComponent <OtherPlayer>(); float fSpeed = xData.speed; long nType = xData.moveType; NFVector3 pos = mHelpModule.PBToNF(xData.target_pos[0]); Vector3 vPos = new Vector3(pos.X(), pos.Y(), pos.Z()); if (nType > 0) { otherPlayer.JumpTo(vPos); } else { otherPlayer.MoveTo((float)fSpeed, vPos); } Debug.Log("Player Move:" + vPos.ToString()); }
private void ADD_ROW(NFGUID self, string strRecordName, NFMsg.RecordAddRowStruct xAddStruct) { NFIObject go = mKernelModule.GetObject(self); if (go == null) { return; } NFIRecordManager xRecordManager = go.GetRecordManager(); Hashtable recordVecDesc = new Hashtable(); Hashtable recordVecData = new Hashtable(); for (int k = 0; k < xAddStruct.record_int_list.Count; ++k) { NFMsg.RecordInt addIntStruct = (NFMsg.RecordInt)xAddStruct.record_int_list[k]; if (addIntStruct.col >= 0) { recordVecDesc[addIntStruct.col] = NFDataList.VARIANT_TYPE.VTYPE_INT; recordVecData[addIntStruct.col] = addIntStruct.data; } } for (int k = 0; k < xAddStruct.record_float_list.Count; ++k) { NFMsg.RecordFloat addFloatStruct = (NFMsg.RecordFloat)xAddStruct.record_float_list[k]; if (addFloatStruct.col >= 0) { recordVecDesc[addFloatStruct.col] = NFDataList.VARIANT_TYPE.VTYPE_FLOAT; recordVecData[addFloatStruct.col] = addFloatStruct.data; } } for (int k = 0; k < xAddStruct.record_string_list.Count; ++k) { NFMsg.RecordString addStringStruct = (NFMsg.RecordString)xAddStruct.record_string_list[k]; if (addStringStruct.col >= 0) { recordVecDesc[addStringStruct.col] = NFDataList.VARIANT_TYPE.VTYPE_STRING; recordVecData[addStringStruct.col] = System.Text.Encoding.Default.GetString(addStringStruct.data); } } for (int k = 0; k < xAddStruct.record_object_list.Count; ++k) { NFMsg.RecordObject addObjectStruct = (NFMsg.RecordObject)xAddStruct.record_object_list[k]; if (addObjectStruct.col >= 0) { recordVecDesc[addObjectStruct.col] = NFDataList.VARIANT_TYPE.VTYPE_OBJECT; recordVecData[addObjectStruct.col] = mHelpModule.PBToNF(addObjectStruct.data); } } for (int k = 0; k < xAddStruct.record_vector2_list.Count; ++k) { NFMsg.RecordVector2 addObjectStruct = (NFMsg.RecordVector2)xAddStruct.record_vector2_list[k]; if (addObjectStruct.col >= 0) { recordVecDesc[addObjectStruct.col] = NFDataList.VARIANT_TYPE.VTYPE_VECTOR2; recordVecData[addObjectStruct.col] = mHelpModule.PBToNF(addObjectStruct.data); } } for (int k = 0; k < xAddStruct.record_vector3_list.Count; ++k) { NFMsg.RecordVector3 addObjectStruct = (NFMsg.RecordVector3)xAddStruct.record_vector3_list[k]; if (addObjectStruct.col >= 0) { recordVecDesc[addObjectStruct.col] = NFDataList.VARIANT_TYPE.VTYPE_VECTOR3; recordVecData[addObjectStruct.col] = mHelpModule.PBToNF(addObjectStruct.data); } } NFDataList varListDesc = new NFDataList(); NFDataList varListData = new NFDataList(); for (int m = 0; m < recordVecDesc.Count; m++) { if (recordVecDesc.ContainsKey(m) && recordVecData.ContainsKey(m)) { NFDataList.VARIANT_TYPE nType = (NFDataList.VARIANT_TYPE)recordVecDesc[m]; switch (nType) { case NFDataList.VARIANT_TYPE.VTYPE_INT: { varListDesc.AddInt(0); varListData.AddInt((Int64)recordVecData[m]); } break; case NFDataList.VARIANT_TYPE.VTYPE_FLOAT: { varListDesc.AddFloat(0.0f); varListData.AddFloat((float)recordVecData[m]); } break; case NFDataList.VARIANT_TYPE.VTYPE_STRING: { varListDesc.AddString(""); varListData.AddString((string)recordVecData[m]); } break; case NFDataList.VARIANT_TYPE.VTYPE_OBJECT: { varListDesc.AddObject(new NFGUID()); varListData.AddObject((NFGUID)recordVecData[m]); } break; case NFDataList.VARIANT_TYPE.VTYPE_VECTOR2: { varListDesc.AddVector2(new NFVector2()); varListData.AddVector2((NFVector2)recordVecData[m]); } break; case NFDataList.VARIANT_TYPE.VTYPE_VECTOR3: { varListDesc.AddVector3(new NFVector3()); varListData.AddVector3((NFVector3)recordVecData[m]); } break; default: break; } } else { //���� //Debug.LogException(i); } } NFIRecord xRecord = xRecordManager.GetRecord(strRecordName); if (null == xRecord) { string strClassName = mKernelModule.QueryPropertyString(self, NFrame.IObject.ClassName); NFIClass xLogicClass = mClassModule.GetElement(strClassName); NFIRecord xStaticRecord = xLogicClass.GetRecordManager().GetRecord(strRecordName); xRecord = xRecordManager.AddRecord(strRecordName, 512, varListDesc, xStaticRecord.GetTagData()); } xRecord.AddRow(xAddStruct.row, varListData); }
///////////////////////////////////////////////////////////////////// private void OnPropertyInt(UInt16 id, MemoryStream stream) { NFMsg.MsgBase xMsg = NFMsg.MsgBase.Parser.ParseFrom(stream); NFMsg.ObjectPropertyInt propertyData = NFMsg.ObjectPropertyInt.Parser.ParseFrom(xMsg.msg_data); NFIObject go = mKernelModule.GetObject(mHelpModule.PBToNF(propertyData.player_id)); NFIPropertyManager propertyManager = go.GetPropertyManager(); for (int i = 0; i < propertyData.property_list.Count; i++) { NFIProperty property = propertyManager.GetProperty(propertyData.property_list[i].property_name.ToStringUtf8()); if (null == property) { NFDataList varList = new NFDataList(); varList.AddInt(0); property = propertyManager.AddProperty(propertyData.property_list[i].property_name.ToStringUtf8(), varList); } property.SetInt(propertyData.property_list[i].data); } }
///////////////////////////////////////////////////////////////////// private void OnPropertyInt(UInt16 id, MemoryStream stream) { NFMsg.MsgBase xMsg = new NFMsg.MsgBase(); xMsg = Serializer.Deserialize <NFMsg.MsgBase>(stream); NFMsg.ObjectPropertyInt propertyData = new NFMsg.ObjectPropertyInt(); propertyData = Serializer.Deserialize <NFMsg.ObjectPropertyInt>(new MemoryStream(xMsg.msg_data)); NFIObject go = mKernelModule.GetObject(mHelpModule.PBToNF(propertyData.player_id)); NFIPropertyManager propertyManager = go.GetPropertyManager(); for (int i = 0; i < propertyData.property_list.Count; i++) { NFIProperty property = propertyManager.GetProperty(System.Text.Encoding.Default.GetString(propertyData.property_list[i].property_name)); if (null == property) { NFDataList varList = new NFDataList(); varList.AddInt(0); property = propertyManager.AddProperty(System.Text.Encoding.Default.GetString(propertyData.property_list[i].property_name), varList); } property.SetInt(propertyData.property_list[i].data); } }