/** * Computes the norm of an element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * . * @param mu The parameter * <code>μ</code> * of the elliptic curve. * @param lambda The element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * . * @return The norm of * <code>λ</code> * . */ public static BigInteger Norm(sbyte mu, ZTauElement lambda) { BigInteger norm; // s1 = u^2 var s1 = lambda.u.Multiply(lambda.u); // s2 = u * v var s2 = lambda.u.Multiply(lambda.v); // s3 = 2 * v^2 var s3 = lambda.v.Multiply(lambda.v).ShiftLeft(1); if (mu == 1) { norm = s1.Add(s2).Add(s3); } else if (mu == -1) { norm = s1.Subtract(s2).Add(s3); } else { throw new ArgumentException("mu must be 1 or -1"); } return(norm); }
/** * Multiplies a {@link NBitcoin.BouncyCastle.math.ec.AbstractF2mPoint AbstractF2mPoint} * by an element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * using the * <code>τ</code> * -adic NAF (TNAF) method. * @param p The AbstractF2mPoint to Multiply. * @param lambda The element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * . * @return * <code>λ * p</code> */ public static AbstractF2mPoint MultiplyTnaf(AbstractF2mPoint p, ZTauElement lambda) { var curve = (AbstractF2mCurve)p.Curve; var mu = GetMu(curve.A); var u = TauAdicNaf(mu, lambda); var q = MultiplyFromTnaf(p, u); return(q); }
/** * Computes the * <code>[τ]</code> * -adic window NAF of an element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * . * @param mu The parameter μ of the elliptic curve. * @param lambda The element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * of which to compute the * <code>[τ]</code> * -adic NAF. * @param width The window width of the resulting WNAF. * @param pow2w 2 * <sup>width</sup> * . * @param tw The auxiliary value * <code>t<sub>w</sub></code> * . * @param alpha The * <code>α<sub>u</sub></code> * 's for the window width. * @return The * <code>[τ]</code> * -adic window NAF of * <code>λ</code> * . */ public static sbyte[] TauAdicWNaf(sbyte mu, ZTauElement lambda, sbyte width, BigInteger pow2w, BigInteger tw, ZTauElement[] alpha) { if (!(mu == 1 || mu == -1)) { throw new ArgumentException("mu must be 1 or -1"); } var norm = Norm(mu, lambda); // Ceiling of log2 of the norm var log2Norm = norm.BitLength; // If length(TNAF) > 30, then length(TNAF) < log2Norm + 3.52 var maxLength = log2Norm > 30 ? log2Norm + 4 + width : 34 + width; // The array holding the TNAF var u = new sbyte[maxLength]; // 2^(width - 1) var pow2wMin1 = pow2w.ShiftRight(1); // Split lambda into two BigIntegers to simplify calculations var r0 = lambda.u; var r1 = lambda.v; var i = 0; // while lambda <> (0, 0) while (!(r0.Equals(BigInteger.Zero) && r1.Equals(BigInteger.Zero))) { // if r0 is odd if (r0.TestBit(0)) { // uUnMod = r0 + r1*tw Mod 2^width var uUnMod = r0.Add(r1.Multiply(tw)).Mod(pow2w); sbyte uLocal; // if uUnMod >= 2^(width - 1) if (uUnMod.CompareTo(pow2wMin1) >= 0) { uLocal = (sbyte)uUnMod.Subtract(pow2w).IntValue; } else { uLocal = (sbyte)uUnMod.IntValue; } // uLocal is now in [-2^(width-1), 2^(width-1)-1] u[i] = uLocal; var s = true; if (uLocal < 0) { s = false; uLocal = (sbyte)-uLocal; } // uLocal is now >= 0 if (s) { r0 = r0.Subtract(alpha[uLocal].u); r1 = r1.Subtract(alpha[uLocal].v); } else { r0 = r0.Add(alpha[uLocal].u); r1 = r1.Add(alpha[uLocal].v); } } else { u[i] = 0; } var t = r0; if (mu == 1) { r0 = r1.Add(r0.ShiftRight(1)); } else { // mu == -1 r0 = r1.Subtract(r0.ShiftRight(1)); } r1 = t.ShiftRight(1).Negate(); i++; } return(u); }
/** * Computes the * <code>τ</code> * -adic NAF (non-adjacent form) of an * element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * . * @param mu The parameter * <code>μ</code> * of the elliptic curve. * @param lambda The element * <code>λ</code> * of * <code><b>Z</b>[τ]</code> * . * @return The * <code>τ</code> * -adic NAF of * <code>λ</code> * . */ public static sbyte[] TauAdicNaf(sbyte mu, ZTauElement lambda) { if (!(mu == 1 || mu == -1)) { throw new ArgumentException("mu must be 1 or -1"); } var norm = Norm(mu, lambda); // Ceiling of log2 of the norm var log2Norm = norm.BitLength; // If length(TNAF) > 30, then length(TNAF) < log2Norm + 3.52 var maxLength = log2Norm > 30 ? log2Norm + 4 : 34; // The array holding the TNAF var u = new sbyte[maxLength]; var i = 0; // The actual length of the TNAF var length = 0; var r0 = lambda.u; var r1 = lambda.v; while (!(r0.Equals(BigInteger.Zero) && r1.Equals(BigInteger.Zero))) { // If r0 is odd if (r0.TestBit(0)) { u[i] = (sbyte)BigInteger.Two.Subtract(r0.Subtract(r1.ShiftLeft(1)).Mod(Four)).IntValue; // r0 = r0 - u[i] if (u[i] == 1) { r0 = r0.ClearBit(0); } else { // u[i] == -1 r0 = r0.Add(BigInteger.One); } length = i; } else { u[i] = 0; } var t = r0; var s = r0.ShiftRight(1); if (mu == 1) { r0 = r1.Add(s); } else { // mu == -1 r0 = r1.Subtract(s); } r1 = t.ShiftRight(1).Negate(); i++; } length++; // Reduce the TNAF array to its actual length var tnaf = new sbyte[length]; Array.Copy(u, 0, tnaf, 0, length); return(tnaf); }