public static void Mul(uint[] x, uint[] y, uint[] zz) { Nat256.Mul(x, y, zz); Nat256.Mul(x, 8, y, 8, zz, 16); uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16); uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0); c24 += Nat256.AddTo(zz, 24, zz, 16, c16); uint[] dx = Nat256.Create(), dy = Nat256.Create(); bool neg = Nat256.Diff(x, 8, x, 0, dx, 0) != Nat256.Diff(y, 8, y, 0, dy, 0); uint[] tt = Nat256.CreateExt(); Nat256.Mul(dx, dy, tt); c24 += neg ? Nat.AddTo(16, tt, 0, zz, 8) : (uint)Nat.SubFrom(16, tt, 0, zz, 8); Nat.AddWordAt(32, c24, zz, 24); }
public static void Square(uint[] x, uint[] zz) { Nat256.Square(x, zz); Nat256.Square(x, 8, zz, 16); uint c24 = Nat256.AddToEachOther(zz, 8, zz, 16); uint c16 = c24 + Nat256.AddTo(zz, 0, zz, 8, 0); c24 += Nat256.AddTo(zz, 24, zz, 16, c16); uint[] dx = Nat256.Create(); Nat256.Diff(x, 8, x, 0, dx, 0); uint[] m = Nat256.CreateExt(); Nat256.Square(dx, m); c24 += (uint)Nat.SubFrom(16, m, 0, zz, 8); Nat.AddWordAt(32, c24, zz, 24); }