Decrement() public method

Decrement the value of the counter by 1
public Decrement ( ) : void
return void
        public void Setup(BenchmarkContext context)
        {
            MsgReceived = context.GetCounter("MsgReceived");
            System = ActorSystem.Create("PerfSys", Config);
            Action<IActorDsl> actor = d => d.ReceiveAny((o, c) =>
            {
                MsgReceived.Increment();
            });
            TestActor = System.ActorOf(Props.Create(() => new Act(actor)).WithDispatcher("calling-thread-dispatcher"), "testactor");

            // force initialization of the actor
            TestActor.Tell("warmup");
            MsgReceived.Decrement();
        }