protected override void WndProc(ref Message m) { var message = (WaveInterop.WaveMessage)m.Msg; switch (message) { case WaveInterop.WaveMessage.WaveOutDone: case WaveInterop.WaveMessage.WaveInData: IntPtr hOutputDevice = m.WParam; var waveHeader = new WaveHeader(); Marshal.PtrToStructure(m.LParam, waveHeader); waveCallback(hOutputDevice, message, IntPtr.Zero, waveHeader, IntPtr.Zero); break; case WaveInterop.WaveMessage.WaveOutOpen: case WaveInterop.WaveMessage.WaveOutClose: case WaveInterop.WaveMessage.WaveInClose: case WaveInterop.WaveMessage.WaveInOpen: waveCallback(m.WParam, message, IntPtr.Zero, null, IntPtr.Zero); break; default: base.WndProc(ref m); break; } }
/// <summary> /// creates a new wavebuffer /// </summary> /// <param name="waveInHandle">WaveIn device to write to</param> /// <param name="bufferSize">Buffer size in bytes</param> public WaveInBuffer(IntPtr waveInHandle, Int32 bufferSize) { this.bufferSize = bufferSize; buffer = new byte[bufferSize]; hBuffer = GCHandle.Alloc(buffer, GCHandleType.Pinned); this.waveInHandle = waveInHandle; header = new WaveHeader(); hHeader = GCHandle.Alloc(header); header.dataBuffer = hBuffer.AddrOfPinnedObject(); header.bufferLength = bufferSize; header.loops = 1; hThis = GCHandle.Alloc(this); header.userData = (IntPtr) hThis; MmException.Try(WaveInterop.waveInPrepareHeader(waveInHandle, header, Marshal.SizeOf(header)), "waveInPrepareHeader"); MmException.Try(WaveInterop.waveInAddBuffer(waveInHandle, header, Marshal.SizeOf(header)), "waveInAddBuffer"); }
/// <summary> /// creates a new wavebuffer /// </summary> /// <param name="hWaveOut">WaveOut device to write to</param> /// <param name="bufferSize">Buffer size in bytes</param> /// <param name="bufferFillStream">Stream to provide more data</param> /// <param name="waveOutLock">Lock to protect WaveOut API's from being called on >1 thread</param> public WaveOutBuffer(IntPtr hWaveOut, Int32 bufferSize, IWaveProvider bufferFillStream, object waveOutLock) { this.bufferSize = bufferSize; buffer = new byte[bufferSize]; hBuffer = GCHandle.Alloc(buffer, GCHandleType.Pinned); this.hWaveOut = hWaveOut; waveStream = bufferFillStream; this.waveOutLock = waveOutLock; header = new WaveHeader(); hHeader = GCHandle.Alloc(header); header.dataBuffer = hBuffer.AddrOfPinnedObject(); header.bufferLength = bufferSize; header.loops = 1; hThis = GCHandle.Alloc(this); header.userData = (IntPtr) hThis; lock (waveOutLock) { MmException.Try(WaveInterop.waveOutPrepareHeader(hWaveOut, header, Marshal.SizeOf(header)), "waveOutPrepareHeader"); } }
protected override void WndProc(ref Message m) { var message = (WaveInterop.WaveMessage) m.Msg; switch (message) { case WaveInterop.WaveMessage.WaveOutDone: case WaveInterop.WaveMessage.WaveInData: IntPtr hOutputDevice = m.WParam; var waveHeader = new WaveHeader(); Marshal.PtrToStructure(m.LParam, waveHeader); waveCallback(hOutputDevice, message, IntPtr.Zero, waveHeader, IntPtr.Zero); break; case WaveInterop.WaveMessage.WaveOutOpen: case WaveInterop.WaveMessage.WaveOutClose: case WaveInterop.WaveMessage.WaveInClose: case WaveInterop.WaveMessage.WaveInOpen: waveCallback(m.WParam, message, IntPtr.Zero, null, IntPtr.Zero); break; default: base.WndProc(ref m); break; } }
/// <summary> /// Called when we get a new buffer of recorded data /// </summary> private void Callback(IntPtr waveInHandle, WaveInterop.WaveMessage message, IntPtr userData, WaveHeader waveHeader, IntPtr reserved) { if (message == WaveInterop.WaveMessage.WaveInData) { var hBuffer = (GCHandle)waveHeader.userData; var buffer = (WaveInBuffer)hBuffer.Target; if (DataAvailable != null) { DataAvailable(this, new WaveInEventArgs(buffer.Data, buffer.BytesRecorded)); } if (recording) { buffer.Reuse(); } else { if (RecordingStopped != null) { RecordingStopped(this, EventArgs.Empty); } } } }
public static extern MmResult waveOutWrite(IntPtr hWaveOut, WaveHeader lpWaveOutHdr, int uSize);
public static extern MmResult waveOutUnprepareHeader(IntPtr hWaveOut, WaveHeader lpWaveOutHdr, int uSize);
public static extern MmResult waveInPrepareHeader(IntPtr hWaveIn, WaveHeader lpWaveInHdr, int uSize);
public static extern MmResult waveInAddBuffer(IntPtr hWaveIn, WaveHeader pwh, int cbwh);
// made non-static so that playing can be stopped here private void Callback(IntPtr hWaveOut, WaveInterop.WaveMessage uMsg, IntPtr dwUser, WaveHeader wavhdr, IntPtr dwReserved) { if (uMsg == WaveInterop.WaveMessage.WaveOutDone) { // check that we're not here through pressing stop var hBuffer = (GCHandle) wavhdr.userData; var buffer = (WaveOutBuffer) hBuffer.Target; lock (actionQueue) { actionQueue.Enqueue(new WaveOutAction(WaveOutFunction.BufferDone, buffer)); workAvailable.Set(); } // n.b. this was wrapped in an exception handler, but bug should be fixed now } }
/// <summary> /// Called when we get a new buffer of recorded data /// </summary> private void Callback(IntPtr waveInHandle, WaveInterop.WaveMessage message, IntPtr userData, WaveHeader waveHeader, IntPtr reserved) { if (message == WaveInterop.WaveMessage.WaveInData) { var hBuffer = (GCHandle) waveHeader.userData; var buffer = (WaveInBuffer) hBuffer.Target; length += buffer.BytesRecorded; if (DataAvailable != null) { DataAvailable(this, new WaveInEventArgs(buffer.Data, buffer.BytesRecorded)); } if (recording) { buffer.Reuse(); } else { if (RecordingStopped != null) { RecordingStopped(this, EventArgs.Empty); } } } }
// made non-static so that playing can be stopped here private void Callback(IntPtr hWaveOut, WaveInterop.WaveMessage uMsg, IntPtr dwInstance, WaveHeader wavhdr, IntPtr dwReserved) { if (uMsg == WaveInterop.WaveMessage.WaveOutDone) { var hBuffer = (GCHandle) wavhdr.userData; var buffer = (WaveOutBuffer) hBuffer.Target; // check that we're not here through pressing stop if (PlaybackState == PlaybackState.Playing) { if (!buffer.OnDone()) { playbackState = PlaybackState.Stopped; RaisePlaybackStoppedEvent(); } } // n.b. this was wrapped in an exception handler, but bug should be fixed now } }