public MyClientTcpSocket(Func <string> getHostPort, TimeSpan reconnectTimeOut, int sendBufferSize = 1024 * 1024) { Logs = new SocketLog <MyClientTcpSocket <TSocketData> >(this); _log = Logs; _getHostPort = getHostPort; _reconnectTimeOut = reconnectTimeOut; SetPingInterval(TimeSpan.FromSeconds(3)); _deliveryBuffer = new byte[sendBufferSize]; }
public MyServerTcpSocket(IPEndPoint ipEndPoint, int sendBufferSize = 1024 *1024) { if (sendBufferSize < 1024) { throw new Exception("Buffer size must be more then 1024. Now size:" + sendBufferSize); } _ipEndPoint = ipEndPoint; _sendBufferSize = sendBufferSize; _connections = new Connections <TSocketData>(); Logs = new SocketLog <MyServerTcpSocket <TSocketData> >(this); _log = Logs; }