GetStream() public method

public GetStream ( uint timeout ) : Stream
timeout uint
return Stream
示例#1
0
        public override void Open()
        {
            base.Open();

            // connect to one of our specified hosts
            try
            {
#if !CF
                if (Settings.ConnectionProtocol == MySqlConnectionProtocol.SharedMemory)
                {
                    SharedMemoryStream str = new SharedMemoryStream(Settings.SharedMemoryName);
                    str.Open(Settings.ConnectionTimeout);
                    baseStream = str;
                }
                else
                {
#endif
                    string pipeName = Settings.PipeName;
                    if (Settings.ConnectionProtocol != MySqlConnectionProtocol.NamedPipe)
                        pipeName = null;
                    StreamCreator sc = new StreamCreator(Settings.Server, Settings.Port, pipeName);
                    baseStream = sc.GetStream(Settings.ConnectionTimeout);
#if !CF
                }
#endif
                if (baseStream == null)
                    throw new Exception();
            }
            catch (Exception ex)
            {
                throw new MySqlException(Resources.UnableToConnectToHost, 
                    (int) MySqlErrorCode.UnableToConnectToHost, ex);
            }

            if (baseStream == null)
                throw new MySqlException("Unable to connect to any of the specified MySQL hosts");

            int maxSinglePacket = 255*255*255;
            stream = new MySqlStream(baseStream, encoding, false);

            // read off the welcome packet and parse out it's values
            stream.OpenPacket();
            protocol = stream.ReadByte();
            string versionString = stream.ReadString();
            version = DBVersion.Parse(versionString);
            threadId = stream.ReadInteger(4);
            encryptionSeed = stream.ReadString();

            if (version.isAtLeast(4, 0, 8))
                maxSinglePacket = (256*256*256) - 1;

            // read in Server capabilities if they are provided
            serverCaps = 0;
            if (stream.HasMoreData)
                serverCaps = (ClientFlags) stream.ReadInteger(2);
            if (version.isAtLeast(4, 1, 1))
            {
                /* New protocol with 16 bytes to describe server characteristics */
                serverCharSetIndex = stream.ReadInteger(1);

                serverStatus = (ServerStatusFlags) stream.ReadInteger(2);
                stream.SkipBytes(13);
                string seedPart2 = stream.ReadString();
                encryptionSeed += seedPart2;
            }

            // based on our settings, set our connection flags
            SetConnectionFlags();

            stream.StartOutput(0, false);
            stream.WriteInteger((int) connectionFlags,
                                version.isAtLeast(4, 1, 0) ? 4 : 2);

#if !CF
            if (connectionString.UseSSL && (serverCaps & ClientFlags.SSL) != 0)
            {
                stream.Flush();

                StartSSL();

                stream.StartOutput(0, false);
                stream.WriteInteger((int) connectionFlags,
                                    version.isAtLeast(4, 1, 0) ? 4 : 2);
            }
#endif

            stream.WriteInteger(maxSinglePacket,
                                version.isAtLeast(4, 1, 0) ? 4 : 3);

            if (version.isAtLeast(4, 1, 1))
            {
                stream.WriteByte(8);
                stream.Write(new byte[23]);
            }

            Authenticate();

            // if we are using compression, then we use our CompressedStream class
            // to hide the ugliness of managing the compression
            if ((connectionFlags & ClientFlags.COMPRESS) != 0)
                stream = new MySqlStream(baseStream, encoding, true);

            // give our stream the server version we are connected to.  
            // We may have some fields that are read differently based 
            // on the version of the server we are connected to.
            stream.Version = version;
            stream.MaxBlockSize = maxSinglePacket;

            isOpen = true;
        }
    public void Open()
    {
      // connect to one of our specified hosts
      try
      {
#if !CF
        if (Settings.ConnectionProtocol == MySqlConnectionProtocol.SharedMemory)
        {
          SharedMemoryStream str = new SharedMemoryStream(Settings.SharedMemoryName);
          str.Open(Settings.ConnectionTimeout);
          baseStream = str;
        }
        else
        {
#endif
          string pipeName = Settings.PipeName;
          if (Settings.ConnectionProtocol != MySqlConnectionProtocol.NamedPipe)
            pipeName = null;
          StreamCreator sc = new StreamCreator(Settings.Server, Settings.Port, pipeName,
              Settings.Keepalive, this.Version);
#if !CF
         if (Settings.IncludeSecurityAsserts)
            MySqlSecurityPermission.CreatePermissionSet(false).Assert();
#endif
          baseStream = sc.GetStream(Settings.ConnectionTimeout);
#if !CF
        }
#endif
      }
      catch (System.Security.SecurityException)
      {
        throw;
      }
      catch (Exception ex)
      {
        throw new MySqlException(Resources.UnableToConnectToHost,
            (int)MySqlErrorCode.UnableToConnectToHost, ex);
      }
      if (baseStream == null)
        throw new MySqlException(Resources.UnableToConnectToHost,
            (int)MySqlErrorCode.UnableToConnectToHost);

      int maxSinglePacket = 255 * 255 * 255;
      stream = new MySqlStream(baseStream, Encoding, false);

      stream.ResetTimeout((int)Settings.ConnectionTimeout * 1000);

      // read off the welcome packet and parse out it's values
      packet = stream.ReadPacket();
      int protocol = packet.ReadByte();
      string versionString = packet.ReadString();
      version = DBVersion.Parse(versionString);
      if (!version.isAtLeast(5, 0, 0))
        throw new NotSupportedException(Resources.ServerTooOld);
      threadId = packet.ReadInteger(4);
      encryptionSeed = packet.ReadString();

      maxSinglePacket = (256 * 256 * 256) - 1;

      // read in Server capabilities if they are provided
      ClientFlags serverCaps = 0;
      if (packet.HasMoreData)
        serverCaps = (ClientFlags)packet.ReadInteger(2);

      /* New protocol with 16 bytes to describe server characteristics */
      owner.ConnectionCharSetIndex = (int)packet.ReadByte();

      serverStatus = (ServerStatusFlags)packet.ReadInteger(2);

      // Since 5.5, high bits of server caps are stored after status.
      // Previously, it was part of reserved always 0x00 13-byte filler.
      uint serverCapsHigh = (uint)packet.ReadInteger(2);
      serverCaps |= (ClientFlags)(serverCapsHigh << 16);

      packet.Position += 11;
      string seedPart2 = packet.ReadString();
      encryptionSeed += seedPart2;

      string authenticationMethod = "";
      if ((serverCaps & ClientFlags.PLUGIN_AUTH) != 0)
      {
        authenticationMethod = packet.ReadString();
      }
      else
      {
        // Some MySql versions like 5.1, don't give name of plugin, default to native password.
        authenticationMethod = "mysql_native_password";
      }

      // based on our settings, set our connection flags
      SetConnectionFlags(serverCaps);

      packet.Clear();
      packet.WriteInteger((int)connectionFlags, 4);

#if !CF
      if ((serverCaps & ClientFlags.SSL) == 0)
      {
        if ((Settings.SslMode != MySqlSslMode.None)
        && (Settings.SslMode != MySqlSslMode.Preferred))
        {
          // Client requires SSL connections.
          string message = String.Format(Resources.NoServerSSLSupport,
              Settings.Server);
          throw new MySqlException(message);
        }
      }
      else if (Settings.SslMode != MySqlSslMode.None)
      {
        stream.SendPacket(packet);
        StartSSL();
        packet.Clear();
        packet.WriteInteger((int)connectionFlags, 4);
      }
#endif

      packet.WriteInteger(maxSinglePacket, 4);
      packet.WriteByte(8);
      packet.Write(new byte[23]);

      Authenticate(authenticationMethod, false);

      // if we are using compression, then we use our CompressedStream class
      // to hide the ugliness of managing the compression
      if ((connectionFlags & ClientFlags.COMPRESS) != 0)
        stream = new MySqlStream(baseStream, Encoding, true);

      // give our stream the server version we are connected to.  
      // We may have some fields that are read differently based 
      // on the version of the server we are connected to.
      packet.Version = version;
      stream.MaxBlockSize = maxSinglePacket;
    }
示例#3
0
        public void Open()
        {
            // connect to one of our specified hosts
            try
            {
            #if !CF
                if (Settings.ConnectionProtocol == MySqlConnectionProtocol.SharedMemory)
                {
                    SharedMemoryStream str = new SharedMemoryStream(Settings.SharedMemoryName);
                    str.Open(Settings.ConnectionTimeout);
                    baseStream = str;
                }
                else
                {
            #endif
                    string pipeName = Settings.PipeName;
                    if (Settings.ConnectionProtocol != MySqlConnectionProtocol.NamedPipe)
                        pipeName = null;
                    StreamCreator sc = new StreamCreator(Settings.Server, Settings.Port, pipeName,
                        Settings.Keepalive);
                    baseStream = sc.GetStream(Settings.ConnectionTimeout);
            #if !CF
                }
            #endif
            }
            catch (Exception ex)
            {
                    throw new MySqlException(MySqlResources.UnableToConnectToHost,
                    (int) MySqlErrorCode.UnableToConnectToHost, ex);
            }

            if (baseStream == null)
                    throw new MySqlException(MySqlResources.UnableToConnectToHost,
                    (int)MySqlErrorCode.UnableToConnectToHost);

            int maxSinglePacket = 255*255*255;
            stream = new MySqlStream(baseStream, Encoding, false);

            stream.ResetTimeout((int)Settings.ConnectionTimeout*1000);

            // read off the welcome packet and parse out it's values
            packet = stream.ReadPacket();
            int protocol = packet.ReadByte();
            string versionString = packet.ReadString();
            version = DBVersion.Parse(versionString);
            if (!version.isAtLeast(4, 1, 1))
                    throw new NotSupportedException(MySqlResources.ServerTooOld);
            threadId = packet.ReadInteger(4);
            encryptionSeed = packet.ReadString();

            maxSinglePacket = (256*256*256) - 1;

            // read in Server capabilities if they are provided
            ClientFlags serverCaps = 0;
            if (packet.HasMoreData)
                serverCaps = (ClientFlags) packet.ReadInteger(2);

            /* New protocol with 16 bytes to describe server characteristics */
            owner.ConnectionCharSetIndex = (int)packet.ReadByte();

            serverStatus = (ServerStatusFlags) packet.ReadInteger(2);
            packet.Position += 13;
            string seedPart2 = packet.ReadString();
            encryptionSeed += seedPart2;

            // based on our settings, set our connection flags
            SetConnectionFlags(serverCaps);

            packet.Clear();
            packet.WriteInteger((int) connectionFlags, 4);

            #if !CF
            if ((serverCaps & ClientFlags.SSL) ==0)
            {
                if ((Settings.SslMode != MySqlSslMode.None)
                && (Settings.SslMode != MySqlSslMode.Preferred))
                {
                    // Client requires SSL connections.
                         string message = String.Format(MySqlResources.NoServerSSLSupport,
                        Settings.Server);
                    throw new MySqlException(message);
                }
            }
            else if (Settings.SslMode != MySqlSslMode.None)
            {
                stream.SendPacket(packet);
                StartSSL();
                packet.Clear();
                packet.WriteInteger((int) connectionFlags, 4);
            }
            #endif

            packet.WriteInteger(maxSinglePacket, 4);
            packet.WriteByte(8);
            packet.Write(new byte[23]);

            Authenticate();

            // if we are using compression, then we use our CompressedStream class
            // to hide the ugliness of managing the compression
            if ((connectionFlags & ClientFlags.COMPRESS) != 0)
                stream = new MySqlStream(baseStream, Encoding, true);

            // give our stream the server version we are connected to.
            // We may have some fields that are read differently based
            // on the version of the server we are connected to.
            packet.Version = version;
            stream.MaxBlockSize = maxSinglePacket;
        }