示例#1
0
        public void DoStreet(Fighter opponent)
        {
            double dmg = Speed + PowerPunch + Reputation;

            opponent.TakeDamage(dmg);
        }
示例#2
0
 protected override void Finisher(Fighter opponent)
 {
     Console.WriteLine("You hit him with ciganski samar,NO RECOVERY !!!");
 }
示例#3
0
 /// <summary>
 /// All opponent's health should be taken and it should Console.Write a finishing style and recovery time in weeks(hard-coded for each fighter)
 /// </summary>
 /// <param name="opponent">An opponent to finish</param>
 protected abstract void Finisher(Fighter opponent);
示例#4
0
        public void DoMuayThai(Fighter opponent)
        {
            double dmg = Speed + PowerPunch + Reputation;

            FightMethod(opponent, dmg);
        }
示例#5
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 protected override void Finisher(Fighter opponent)
 {
     Console.WriteLine("You hit him with karlicno,expected recovery 5 weeks");
 }
示例#6
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        public void DoStreet(Fighter opponent)
        {
            double dmg = Speed + PowerPunch + Experience;

            FightMethod(opponent, dmg);
        }
示例#7
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        public void DoBoxing(Fighter opponent)
        {
            double dmg = Speed + PowerPunch + Experience;

            opponent.TakeDamage(dmg);
        }
示例#8
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 protected override void Finisher(Fighter opponent)
 {
     Console.WriteLine("You hit him with mayageri,expected recovery 2 weeks");
 }
示例#9
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        public void DoStreet(Fighter opponent)
        {
            double dmg = Speed + PowerPunch + StreetCredit;

            FightMethod(opponent, dmg);
        }