public void Initialize() { HTTPConfigurationProvider configurationProvider = new HTTPConfigurationProvider(); _community = new Community(IsolatedStorageStorageStrategy.Load()) .AddAsynchronousCommunicationStrategy(new BinaryHTTPAsynchronousCommunicationStrategy(configurationProvider)) .Register <CorrespondenceModel>(); _individual = _community.LoadFact <Individual>(ThisIndividual); if (_individual == null) { string randomId = Punctuation.Replace(Guid.NewGuid().ToString(), String.Empty).ToLower(); _individual = _community.AddFact(new Individual(randomId)); _community.SetFact(ThisIndividual, _individual); } _community.Subscribe(_individual); // Synchronize whenever the user has something to send. _community.FactAdded += delegate { _community.BeginSending(); }; // Periodically resume if there is an error. DispatcherTimer synchronizeTimer = new DispatcherTimer(); synchronizeTimer.Tick += delegate { _community.BeginSending(); _community.BeginReceiving(); }; synchronizeTimer.Interval = TimeSpan.FromSeconds(60.0); synchronizeTimer.Start(); // And synchronize on startup. _community.BeginSending(); _community.BeginReceiving(); }
public void Initialize() { HTTPConfigurationProvider configurationProvider = new HTTPConfigurationProvider(); _community = new Community(IsolatedStorageStorageStrategy.Load()) .AddAsynchronousCommunicationStrategy(new BinaryHTTPAsynchronousCommunicationStrategy(configurationProvider)) .Register<CorrespondenceModel>(); _individual = _community.LoadFact<Individual>(ThisIndividual); if (_individual == null) { string randomId = Punctuation.Replace(Guid.NewGuid().ToString(), String.Empty).ToLower(); _individual = _community.AddFact(new Individual(randomId)); _community.SetFact(ThisIndividual, _individual); } _community.Subscribe(_individual); // Synchronize whenever the user has something to send. _community.FactAdded += delegate { _community.BeginSending(); }; // Periodically resume if there is an error. DispatcherTimer synchronizeTimer = new DispatcherTimer(); synchronizeTimer.Tick += delegate { _community.BeginSending(); _community.BeginReceiving(); }; synchronizeTimer.Interval = TimeSpan.FromSeconds(60.0); synchronizeTimer.Start(); // And synchronize on startup. _community.BeginSending(); _community.BeginReceiving(); }