public MyCircle(MyCircle circle) { center = circle.Center; radius = circle.Radius; belongPlane = circle.BelongPlane; circlePoints3d = circle.CirclePoints; ComputeArea(); neighbors = circle.Neighbors; }
public void AddNeighbor(MyCircle c) { neighbors.Add(c); }
public void AddCircle(MyCircle c) { circleList.Add(c); }
public MyGCylinder(MyCircle c) { circleList.Add(c); }