public void Draw() { //draw background SwinGame.DrawSprite(_mariosky); SwinGame.DrawSprite(_mariofloor); // // SwinGame.DrawSprite(_mariodustbin); _mariodiningTableManager.Draw(); _marioplayer.Draw(); _mariostoveManager.Draw(); _marioenergyPotion.Draw(); // }
public void Draw() { //draw background SwinGame.DrawSprite(_sky); SwinGame.DrawSprite(_floor); // // SwinGame.DrawSprite(_dustbin); _diningTableManager.Draw(); _player.Draw(); _stoveManager.Draw(); _energyPotion.Draw(); // }