static void Main(string[] args) { var tele = new Guitar("Suhr", "Classic T") { NumberOfFrets = 22, IsSolidBody = true }; var acoustic = new Guitar("Yamaha", "Acoustic") { NumberOfFrets = 22, IsSolidBody = false }; var attaboy = new Bar("Spicy Margarita", "Attaboy") { MilesFromHome = 22, IsSpeakeasy = true }; var pattersonHouse = new Bar("Old Fashioned", "Patterson House") { MilesFromHome = 20, IsSpeakeasy = true }; var smokey = new Pet("Smokey", "Cat", 10); var razz = new Pet("Razz", "Dog", 20); var nashville = new City("Nashville"); var jacksonville = new City("Jacksonville"); tele.Shred(); tele.CheckOutMyAxe(); acoustic.Shred(); acoustic.CheckOutMyAxe(); nashville.ComeVisit(); nashville.Directions("36.1627° N, 86.7816° W"); jacksonville.ComeVisit(); jacksonville.Directions("30.3322° N, 81.6557° W"); smokey.Yell("MEOW"); smokey.PeaceOut(); razz.Yell("ARFFFFF"); razz.PeaceOut(); attaboy.ServeDranks(); attaboy.CallACab(); pattersonHouse.ServeDranks(); pattersonHouse.CallACab(); attaboy.DuhItsMyFavorite(); }
static void Main(string[] args) { var dino = new Dog { Breed = "goldendoodle", Weight = 75, }; var sweetpea = new Dog { Breed = "bichon frise", Weight = 11, }; var kit1 = new Drums { Brand = "Gretsch", Pieces = 8, }; var kit2 = new Drums { Brand = "Tama", Pieces = 4, }; var guitar1 = new Guitar { Brand = "Ibanez", Color = "exotic wood" }; var guitar2 = new Guitar { Brand = "Gibson", Color = "red" }; var food1 = new JunkFood { Name = "pizza", Calories = 1200, }; var food2 = new JunkFood { Name = "burger", Calories = 900, }; Console.WriteLine($"Dino is a {dino.Breed}."); Console.WriteLine($"He is {dino.Weight}lbs."); dino.Sit(); dino.PlayDead(); Console.WriteLine($"Sweet Pea is a {sweetpea.Breed}."); Console.WriteLine($"She is {sweetpea.Weight}lbs."); sweetpea.Sit(); sweetpea.PlayDead(); Console.WriteLine($"This is my {kit1.Pieces} piece {kit1.Brand} kit."); kit1.Tune(); kit1.Play(); Console.WriteLine($"This is my {kit2.Pieces} piece {kit1.Brand} kit."); kit2.Tune(); kit2.Play(); Console.WriteLine($"This is my {guitar1.Color} {guitar1.Brand} guitar."); guitar1.Tune(); guitar1.Shred(); Console.WriteLine($"This is my {guitar2.Color} {guitar2.Brand} guitar."); guitar2.Tune(); guitar2.Shred(); Console.WriteLine($"I'm going to make a {food1.Calories} calorie {food1.Name}"); food1.MakeFood(); food1.EatFood(); Console.WriteLine($"I'm going to make a {food2.Calories} calorie {food2.Name}"); food2.MakeFood(); food2.EatFood(); Console.ReadLine(); }