示例#1
0
 /// <summary>
 /// Constructor.
 /// </summary>
 public MyUGUIUnityScene(EUnitySceneID sceneID, string unitySceneName)
 {
     mID        = sceneID;
     mState     = EUnitySceneState.Idle;
     mName      = unitySceneName;
     mHUD       = null;
     mListScene = new List <MyUGUIScene>();
 }
示例#2
0
 /// <summary>
 /// Set HUD.
 /// </summary>
 public void SetHUD(MyUGUIHUD hud)
 {
     mHUD = hud;
 }