public static bool OpenAssetEditor(int a_instanceId, int a_line) { MxMAnimationIdleSet data = EditorUtility.InstanceIDToObject( a_instanceId) as MxMAnimationIdleSet; if(data != null) { MxMAnimConfigWindow.ShowWindow(); MxMAnimConfigWindow.SetData(data); return true; } return false; }
public static bool OpenAssetEditor(int a_instanceID, int a_line) { MxMAnimationClipComposite data = EditorUtility.InstanceIDToObject( a_instanceID) as MxMAnimationClipComposite; if (data != null) { data.ValidateBaseData(); MxMAnimConfigWindow.ShowWindow(); MxMAnimConfigWindow.SetData(data); return true; } return false; }