public static bool TryCreateFromBinary(
            MutagenFrame frame,
            out SoundDescriptor item,
            RecordTypeConverter?recordTypeConverter = null)
        {
            var startPos = frame.Position;

            item = CreateFromBinary(frame, recordTypeConverter);
            return(startPos != frame.Position);
        }
示例#2
0
        public new static SoundDescriptor CreateFromBinary(
            MutagenFrame frame,
            RecordTypeConverter?recordTypeConverter = null)
        {
            var ret = new SoundDescriptor();

            ((SoundDescriptorSetterCommon)((ISoundDescriptorGetter)ret).CommonSetterInstance() !).CopyInFromBinary(
                item: ret,
                frame: frame,
                recordTypeConverter: recordTypeConverter);
            return(ret);
        }
示例#3
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        public static bool TryCreateFromBinary(
            MutagenFrame frame,
            out SoundDescriptor item,
            TypedParseParams?translationParams = null)
        {
            var startPos = frame.Position;

            item = CreateFromBinary(
                frame: frame,
                translationParams: translationParams);
            return(startPos != frame.Position);
        }
示例#4
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        public new static SoundDescriptor CreateFromBinary(
            MutagenFrame frame,
            TypedParseParams?translationParams = null)
        {
            var ret = new SoundDescriptor();

            ((SoundDescriptorSetterCommon)((ISoundDescriptorGetter)ret).CommonSetterInstance() !).CopyInFromBinary(
                item: ret,
                frame: frame,
                translationParams: translationParams);
            return(ret);
        }