private void Awake() { flashLight = GetComponent <Light>(); controllerHints = FindObjectOfType <ControllerHints>(); if (flashLight.enabled) { flashLight.enabled = false; } }
private void Awake() { steamVRLaserPointer = GetComponent <SteamVR_LaserPointer>(); controllerHints = FindObjectOfType <ControllerHints>(); }